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Hagbard.7192

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Everything posted by Hagbard.7192

  1. On reddit is a post Compensation for excess legendary armor
  2. @Catmander Neko.5643 When will the vendor appears to change the existing Slumbering Trinkets to Awakened Trinkets? Hopefully without additional cost because in the start is wirtten "The recipes for these items will instead reward the awakened trinket. " Since your annoucment that the slumbering versions are not able to be used in the legendary armory (for all characters) and trying to upgrade it before 13.07.21 with winning 20 matches in PvP Tournament and kill 100 enemy players in WvW is really hard and for some players maybe impossible. Thx for your response.
  3. @Catmander Neko.5643 I understand it in this way. Group 1: When you already crafted the "Slumbering Trinkets" and don't upgraded to the "Awakened Version" one you must wait until this according the inital post. "But what about current slumbering trinket owners? We’re going to be adding a vendor to the game that will allow you to upgrade any slumbering trinket to the fully awakened version. You’ll be able to use the effect toggle in the Equipment panel to disable the effects from the awakened versions if you choose. This vendor won’t be in-game with the launch of Legendary Armory, but we plan to release it in a future update." Wordings like "but we plan to release it in a future update" can mean month, years or never. Sorry Anet for this pessimism. Group 2: When you will craft the slumbering trinket it is not possible after the 13.07.21, because the same receipe (Materials you needed for the slumbering trinket) will then gives you the "Awakened Version" instead of the "Slumbering Version". So no "Emblem of Tournament Victory" (PvP win 20 matches in a tournament) and no "Emblem of the Avenger" (WvW kill 100 enemy players) see post "Players will not be able to acquire new slumbering trinkets after July 13 release and any existing slumbering trinkets will not be absorbed into the Legendary Armory. The recipes for these items will instead reward the awakened trinket. " If group 1 want to use the legendary ring and amulete from the start of the armory at 13.07.21 they must win 20 matches in an PvP tournament and kill 100 enemy player in WvW, otherwise they must wait until this vendor appears. Group 2 can use the legendary ring and amulete from the start of the armory at 13.07.21 when they try to craft the slumbering version because this will be automatically the awakened one. Sorry to say winner here is group 2 because they can use the ring an amulete from the start and group 1 must wait according Anet ""but we plan to release it in a future update".
  4. Last week i created the slumbering trinkets. In the post is written "Players will not be able to acquire new slumbering trinkets after July 13 release and any existing slumbering trinkets will not be absorbed into the Legendary Armory. The recipes for these items will instead reward the awakened trinket." Means that when i would have waited until after the 13.07.21 the recipes creates the awakened version instead of the slumbering like it does now?
  5. Any ideas how to handle the Legendary trinket effects? Without disable the effects on your own and on the other charactes the future of GW2 looks like this. GW2 - Human/Mesmer - Transcendence - Conflux - Coalescence - Vision - Aurora (YouTube Video) When Anet forces us to use the effects of the legendary trinket and the one's from the legendary armor (PvE) each character looks like the same and the view and feeling of GW2 will be boring. Another point is that Anet can't sell skins in the Gem-Shop because they can't be used on the armors which are in the "Legendary Armory".
  6. Without disable the effects on your own and on the other charactes the future of GW2 looks like this. GW2 - Human/Mesmer - Transcendence - Conflux - Coalescence - Vision - Aurora (YouTube Video) When Anet forces us to use the effects of the legendary trinket and the one's from the legendary armor (PvE) each character looks like the same and the view and feeling of GW2 will be boring. Another point is that Anet can't sell skins in the Gem-Shop because they can't be used on the armors which are in the "Legendary Armory".
  7. Without disable the effects on your own and on the other charactes the future of GW2 looks like this. GW2 - Human/Mesmer - Transcendence - Conflux - Coalescence - Vision - Aurora (YouTube Video) When Anet forces us to use the effects of the legendary trinket and the one's from the legendary armor (PvE) each character looks like the same and the view and feeling of GW2 will be boring. Another point is that Anet can't sell skins in the Gem-Shop because they can't be used on the armors which are in the "Legendary Armory".
  8. Today the "Daily Snwoden Drifts Dragon Response Misson" didn't count.
  9. Hello,after return to GW2 we want to know which is now the best way to farm fractal relic after done the daily fractal's (T4+recs).Years ago farming fractal 40 was a good way to farm fractal relic's after the daily fractal's are done.We train the 99 and 100 CM but this will take time.
  10. Hello,after returning back to GW2 i'm searching for up-to-date informations.I found some informations Raids = Snow Crows and Lucky NoobsFractals = DiscretizePvP = Gods of PvPexists an WvW focused source like this?Don't mean GW2 MetaBattle.
  11. Hope ANet gives us some information about legendary armory as a present for our 8th birthday
  12. Hello,on the Weaponsmith Station the receipe of the Tengu Echo Greatsword requires "4 Stormcaller Cores".In the Wiki the receipe requires "4 Tengu Echo Blade" (https://wiki.guildwars2.com/wiki/Tengu_Echo_Greatsword).Is this a bug or is the Wiki entry wrong ?
  13. I'm curious when anet will announce a relase date and of course which one.
  14. Hope it will be possible to disable the legendary trinket effect e.g. make dem skinable and it is possible that each character uses an own skin for his armor and weapon.
  15. Hello, are there any plans to expand the "Bank Tab Expansion" and "Material storage" ?Max "Bank Tab Expansion" is 17 tab and max "Material storage" is 8 stacks (2000 units) at the moment.
  16. Will be there the posibility an alliance declares war to other alliances to get sure that they are not on the same world?I play on a german server and in the last years there are only fights in our community, which means that we ourselves are our biggest enemy, but none of the warring players or guilds wants to leave the server. GvG guilds would probably also appreciate that because they could increase the probability of playing against other GvG guilds. Off topic:Still lots of players are missing the old GW1 time where 16 vs 16 / Guild vs Guild playgrounds are available. In EU the GvG will happen on the Eternal Battlegrounds and the 3 Borderlands which leads to "discussions" with WvW players.
  17. Thank you very much for the update.Hope you mean "Wintersday 2017" which hopefully starts 12.12.2017.
  18. The "Sentient Oddity" from the achievement is necessary to unlock/start the "Legendary Trinkets" collection.
  19. Same here.The items didn't count for the achievement.The items disappear from the map and can't be collected a second time.
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