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Dirame.8521

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  1. Considering Scrapper Gyro burst engie is still a thing, I really don't agree with you
  2. Wow... they just keep making my builds more powerful. I am broken enough already guys! 😁
  3. Yes. I know. It's a good thing I have been playing GW PvP since Random Arenas so I have come to have a wine taster's tongue for good builds.
  4. Bladesworn is (SHOCK) currently one of my best builds for SPvP. And (DOUBLE SHOCK) I use Rifle. And amazingly, even surprising myself, I have beaten all classes except condi heal Rangers of some specialization. It can take 2v1s and even 3v1s and make at least one of the opponents down or almost down.
  5. That happens with all movement skills funny enough. Try using DT 2 only to not go anywhere when the person is at 25% health. The frustration is real.
  6. PvP. It does cooldown resets using Lush Forest and Daring Dragon. It's proven to be quite the formidable setup.
  7. Muhahahahahahah. If only..... *Dodges the slap with Rifle Dodge*
  8. *Fear Me Rifle BladS hides in the shadows staring at everyone complaining*
  9. Or Scepter Warrior or Focus Mainhand Warrior.. But you know what I want more? Brass Knuckles healer warrior with ArarAraraAra! burst skill. He's actually not melee rather he is 600 range because he punches the air so hard it creates a shockwave that goes 600 range and supports allies whilst pounding enemies. And all his attacks pierce!!
  10. Gold 3. I get myself stuck there with all my crazy build ideas. EDIT: Now in gold 2. I realized I was 1v1ing most of the matches now so I gotta switch to a find a build that can 1v1 and AoE. Lol
  11. Did the RifleSworn. Love that Build. Did Hammersworn. Great build too. The AoESworn (as I also call this build) is mainly for dealing AOE damage in team fights. I looked at all the different weapons and Off-hand Axe seemed the best option for dealing a large amount of damage to multiple targets at once. And Fear me is to CC multiple targets for my team to pick them off. One well-timed fear me has ended quite a few team fights. Stomp serves the same purpose. And the Relic is chosen for that purpose as well. Mobility is handled by Gunsaber. Of course, I did consider using Sw/Axe to catch up with the target but, I was fine with Axe/Axe because Main hand Axe is just deadly for no good reason in close quarters combat which Capture Points force you to have. Additionally: I did try discipline and its nice but, the quickness on CC makes Gunsaber auto-attack quite deadly.
  12. You do know that Warrior has "Fear Me!" right? I use it on my Warrior in PvP to prevent people who walk too fast from walking too fast away from my Spin to win. Isn't always needed though, but it also helps make sure that people don't walk too fast out of other people's AoEs when I fear them.
  13. Don't forget to dodge before you Dragonslash! Blinded Dragonslashes are useless Dragonslashes.
  14. So after creating a Core Engie build using the realization that AoE CC and AoE damage wins matches in PvP, I decide to try to work that into a Warrior build...... It took a while but I think I finally cracked it! Allow me to unveil: Fear Me is my New Bull's Charge It's a stupid build. The stupidest builds I make tend to be the ones that win more matches so.... /shrug In the empty slots in the build, you add condi cleanse or another stun break or both (shake it off). For me I either use: Stomp for Power spec matches or Shake it off when condis classes are in play. The Alacrity uptime + CD reduction from BladeS Traitline really make this build what it is. Otherwise that "Fear Me!" icd would be too long to bear. Banner even comes off CD more often so, more chances to save your team from utter failure. If you find that people run too fast away from you when you hit them with Fear Me! try using Relic of the Necromancer. It will make your fears slow them by 50% so you can still hit them. What's your evaluation? Is it dead on arrival? It might be... but I like it and it works so.... hey.
  15. I was thinking something like this Shield 4: Bash your foe and stun them. If activated whilst using Shield 5, reflect projectiles, travel further (600 range) and block attacks. Shield 5: Shield Stance. Block attacks for 3 seconds. Chain Skill: Mighty Shield: Press again to throw your shield. It will rebound your shield between multiple targets and it will come back to you. You can throw your shield 2 more times after it comes back to you.
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