Jump to content
  • Sign Up

Pie.2167

Members
  • Posts

    99
  • Joined

  • Last visited

Everything posted by Pie.2167

  1. I am disappointed overall. The nerf to Null Field is especially disappointing. With the decreased duration there is less incentive for enemies to move out of it and reposition. Dislike: Changes to Null Field, Mantra of Concentration, Power Break, Temporal Enchanter, and Sympathetic Visage Like: Changes to Desperate Decoy, Master Fencer, Well of Precognition, Chaotic Transference, Virtuoso and Mirage changes. Dune Cloak was likely reworked because the boon rip prioritized Aegis and Stability and guilds were beginning to use it in WvW.
  2. Pulls and strips with a few fun combos is what made Chrono fun to play in WvW. With each patch they diminish something I enjoyed that really wasn't a problem to begin with.
  3. I agree with what many others have already stated, boon ball is not much fun. And nerfing boon strips is not the answer. There is no counter play. It's just two zergs standing on top of each other seeing who can proc the most boons for 5 minutes.
  4. The nerf to Escape Artist was not warranted.
  5. Yes. There are support Chronomancer builds that neither do DPS or heals. They strictly provide utility, CC, and boonrip. With the changes to Chaos line and boon sharing, it's less of an issue, but the typical build looks something like this: https://metabattle.com/wiki/Build:Chronomancer_-_Support_Chronomancer
  6. According to the wiki, removing boons from enemies is not taken into account when calculating participation. Many skills that remove boons do little to no damage (i.e. Null Field, Winds of Disenchantment) or are proc'd by CC skills (i.e. Superior Sigil of Absorption, Vicious Expression, Gravity Well) which also do very little damage. It would be nice if the support players whose role is to boon rip would have the potential to get as many bags as DPS and healers in a squad.
  7. I posted this in the WvW forum, but this might be a better place... Please add more Warclaw skins. There is a lot of demand for a Plush Warclaw, but there could be more variety beyond that. A Wintersday Warclaw and other cat themes like a panther (Black or Pink), Himalayan, Persian, Sphynx (hairless), or Palla's just for starters. Thanks!
  8. Please add more Warclaw skins. There is a lot of demand for a Plush Warclaw, but there could be more variety beyond that. A Wintersday Warclaw and other cat themes like a panther (Black or Pink), Himalayan, Persian, Sphynx (hairless), or Palla's just for starters.
  9. Please add exotic aquatic headgear to WvW armor merchants and/or Warlord's Armor Boxes. Thank you!
  10. ChronomancerEdit https://wiki.guildwars2.com/images/thumb/3/3b/Stretched_Time.png/32px-Stretched_Time.png Stretched Time: Reduced phantasm alacrity duration from 2 seconds to 1 second in PvP and from 3 seconds to 1 second in WvW. https://wiki.guildwars2.com/images/thumb/6/61/Seize_the_Moment.png/32px-Seize_the_Moment.png Seize the Moment: Reduced phantasm quickness duration from 2 seconds to 1 second in PvP and from 3 seconds to 1 second in WvW.
  11. I'm definitely regretting my prepurchase
  12. Community: Chronomancer cannot apply enough party alacrity in WvW. Anet: Reduces alacrity on Chronomancer.
  13. Garden Plots and Ascended Seed Pouches... it is very easy to inadvertently waste a seed pouch you crafted by equipping it and accidentally selecting a node that already has a growing plant. This removes the growing plant and consumes your ascended seed pouch. Would be nice if this mechanic was friendlier and prevented such mistakes.
  14. Cele excels at roaming because you have no else to rely on, it's all on you: survivability, boons, DPS, and healing. It only makes sense that it would be the number one choice for roamers.
  15. Granted it has been nerfed a lot, but boon strip is literally the only thing Chrono can do in WvW zerg right now, besides command. They are boon strip slaves especially now that they cannot provide much Alacrity. Run Escape Artist with Chronophantasma and Phantasmal Disenchanter, Mimic and Null Field and Gravity Well. Signet of Ether for heal to recharge Disenchanter. Take Shattered Concentration and Vicious Expression traits, Sword, Focus/Shield, with Sigils of Nullification and Absorption. You are only effective at 900 range or less, and optimal effectiveness is melee range.
  16. A method to put a marker on myself would be very beneficial for WvW and other large group content where positioning is important. I lose sight of my character in blobs and have a hard time determining where I am exactly in relation to the tag.
  17. It would be nice if they just appeared when you drew your weapons, and disappeared when you stowed them.
  18. @Cal Cohen.2358 Escape Artist gives 5 seconds of distortion to phantasms when they are summoned. This protects all phantasms long enough to complete their attack and turn into a clone, except Phantasmal Warden (focus 5). Extending the distortion duration by a couple of seconds would cover it, and shouldn't negatively impact the balance of the other phantasms. Thank you!
  19. For Mesmer, Escape Artist distortion does not last long enough for Phantasmal Warden to completely finish its attack and turn into a clone. Please consider increasing the duration to 6 or 7 seconds, or better yet, just make phantasms spawn with distortion until they turn into clones as a core mechanic and not require a trait. From a WvW perspective, I appreciate the increase alacrity duration on Flow of Time. That said, Chronomancer still very much underperforms in party alacrity compared to Tempest and Druid now. It would be great if Chrono had a method to apply alacrity besides shatters that could be used out of combat, preferably tied to Wells and/or Shield. Thank you!
  20. I am not familiar with this hack. I did see a firebrand do this the other day though. Pretty sure it is a cheat and not specific to mesmers.
×
×
  • Create New...