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Crozame.4098

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Everything posted by Crozame.4098

  1. If you change your mind set that the primary goal 95% of the time, is kills and avoid death, then it will be easier for p1 - p2 players.
  2. wow, there are still ppl in the forum bother to communicate that guy with reason~~~ Impressive.
  3. Each individual of them is fine, but combined together? You get all the kittening conditions in the game almost instantly, and follow up conditions, and the quickness spam. condition dmg is also dmg. Also, you get all the boons on cast of the elite, thats also a joke.
  4. Wonder why WB got more attention than Harbinger here. Its clearly more braindead than WB, with the sustain, mobility, dmg output and the quickness uptime..
  5. Your just full of BS. So Boyce 1v1ed a mech, so untamed should be nerfed? R55 won worms, they had Wb instead of specter, so specter is weak? Even mirage is fine in ranked, though not good in MATs, so should buff mirage (its not me who said this.) Also coordination, play style matters too in MAT. And who said it should be balanced on low level ranked? It is hard to believe that balance based on MAT finals arent going to work. And AT, most teams just play if for gold or fun. Not many AT games are serioulsy played... I mean, you are the guy who think rankger is underperformed and think SB is fine... You are biased af..
  6. its not. You invite ppl who you know, or at least similar level. And when you facing serious opponents, you swap to serious comps.
  7. ANET Should not balance based on AT or MAT, unless they bring back 5 ranked, or plan to put it back to the esports scene
  8. First of all its 30 (now its 40). Second of all, should not compare it with an underperform build. Should think about other blocks: Ranger GS, Vind GS, WB heal (ok, its not exactly a block), earth shield etc.
  9. Balance should not be based on MAT, unless anet tries to push this game into esports. And in ranked, there are soo many... Mobility is very good, and burst is also very good.
  10. I really dont think one can 1v3 at similar skill level, regardless of build.
  11. But most of his/her writings were opinions not facts... And I said, i believe Sind can write detailed methods to counter thief, Boyce about war/ranger/rev, Zan about Engi, etc etc. But that does not mean those classes are not op or need buffing...
  12. This is exactly the reason you are biased mate. And also, all your arguments are flawed. TBH, I really dont have problems with power ranger builds. If anything, I would like ANET to nerf condi rangers trapper builds. I am here mainly to make counter arguments to your reasonings.
  13. If you remove the - do not fight off points. Then others are fine. Its even contradicting your own advices... For example, fight on point means likely to eat all the aoes and die. Kite around for survival also means you need to be off point. ranged dps if on point, become less ranged. Also, if the low enemies have some iq, they are probably kiting off node, so you need to also finish them offnode...
  14. LB 3 basically stealth every weapon swap.. Why would you need that? And war.. You can call that 500 range teleport fa disengage teleports, I guess... I would rather want the port tbh. There are plenty of rangers in p1 p2 games in the EU, and even condi trapper ones. And as I argued before, balance should not be based on MATs. But thats for another topic. The main point is. I think Sind or Drazeh can also write detailed explanations how to counter scepter. Even the pre nerf Spellbreaker, one can write: bait the FC and dodge the F1, easy. For harbinger, one can write that their harbinger bursts have slow animation and hence can dodge them, and then counter pressure.. etc etc... So, your arguments are just biased... lastly, I cannot help to write something about your response to the other guy: "In a p2+ vs. p2+ 1v1 between a Spellbreaker and a DPS Soulbeast, the Spellbreaker definitely has the upper hand when he is utilizing environmental obstacles and knows the right times to switch between playing 100% counter-offensively..." Its just hilarious you think LB slb is a dueller... If you state this way, then one should not nerf HOLO at all, becuase Spellbreaker counters it in 1v1....
  15. Have you considered the range? And most of them do not dismount + kill in 2 seconds.. if I remember correctly untamed has port? On another note, given the amount of stealth, do rangers really need disengage teleports? LOSing is an argument for everything, lich can also be LOSed.... But again, you are assuming the necros are retards that pop lich up on CD/ OMFG, you are so kittening delusional... I guess for every class, you can write a list of how to counter them theoretically...
  16. blamesworn needs rework that will not happen. It spamming playstlyle is boring and should not be in the pvp scene.
  17. Ranger warrior here again, nerfing all the other classes besides ranger~
  18. Well, first of all, a bit more frequent smaller adjustments. Take Vindi for example: 1) dodge heal too strong. 2) GS5 burst too high, tho the animation is slow and Vindi dont have much quickness (even if you have the trait that gives quickness on swapping to shiro, it still needs to coordinate with weapon on GS, not that hard, but it means you do not always have quickness when using GS5.) Given, the above, then maybe nerf the dodge heal by 25%. But since burst is slow, nerf it 20%. And check whether sustain is fine and burst is fine. Then gradually tune down based on data. Or, we nerf dmg and heal by 50%, but after 1-2 weeks, we see the nerf is too much, so we buff the numbers a bit. Neither of the above is practised by ANET.
  19. And people defending Harbinger now. So vind GW5 is has a insanely fast animation~~
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