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Guizao.4167

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Everything posted by Guizao.4167

  1. Please teach me how to do that cause all I do is solo queue. I can't find people to duo queue with. I need to find out how to "play the system" cause playing this gamemode at all has become a nightmare. I don't even know why I still cares 😞
  2. I like the build and i'm pretty good at it. I was playing ele cause it's my main since 2012, but I also love mes ❤️ I noticed that every since past s3+ things were getting really bad in terms of matchmaking. sPvP needs tons of love though. Anet completely forgotten it exists. Since I'm not north american I might not be able to play during prime time. Either way the quality of matches has decreased dramatically since 2015 balance update. People just left the mode, nobody cares anymore. I play ranked to win, just fun for me. As you can see, I had plenty of fun last night. Every time I'm about to get to mid of plat2, I get down to g3/g2, then up again to plat1, then down. It's really amazing. Must be my fault though. Do you realize it's a 5v5? Do you realize that a single player can't carry 4 other players against a team of 5? I wonder I should have done when I get 3v1 far, mid is open, but my team insists in coming far to die with me. And if I leave far, I'm wrong cause I should die with them instead of chasing a clear point and drive their focus off other points. But no, you're right, I'm trash. I'm Baron of the Arena, playing solo ranked ever since 2013 and just got put in my place. Please tell me how to carry a game, and don't come up with wintrading cause' I spend my gold buying cool wep skins.
  3. Before I forget, I'd like to thank ArenaNet for providing me with some real good times in pvp (check the screenshot). I went from plat2 to g2 in a single night. Boy that was so fun! Thanks ArenaNet for making solo ranked an experience to behold! I had so much fun losing nonstop, getting thrown away from plat by a beautiful losing streak. Clearly this is the kind of experience ArenaNet craves and loves. So thank you, I'm grateful for that. I honestly can't believe some players have to wintrade to get to the top! The screenshot: https://imgur.com/gallery/2g4TTtq
  4. I'd say it was 2015 Balance Patch and the huge influx of pve rewards that started this misery train.
  5. The problems with catalyst, imo, are the amount of non-telegraphed DPS skills, stability application, extra boons F5 and Fortified Earth. There are two things that will throw even a good cata out of balance: Blindness, interrupts and stealths. Currently catas do have their counterplays, but I think you're right, they are very oppressive to play against. I do believe the upcoming balance patch (02/14) should fix this. One thing to note is that you need to CC their healing if you're playing condi and dodge their F2 and don't trigger Full Counter. The rest of their kit is useless without those abilities.
  6. 1. Dodge, kite, read the player. 2. Run either dedicated power/condi build. Dodge dagger/GS F1. They're extremely predictable. 3. Yes for some specs, no to others. 4. Can work, but it needs proper skill, something that most players don't have. 5. Maybe. 6. Untamed deserves this. Too cheap. 7. Yes. 8. Yes, unfortunately. 9. Yes, unfortunately.
  7. In your opinion, why isn't PvP as played as PvE? Why do you think ArenaNet has abandoned this gamemode, alongside WvW? * 2015 Balance Patch changed a lot of things for a lot of professions: many builds simply disappeared. * Conquest's been the only "competitive" game mode ever since the beginning of the game. ArenaNet claims it is their bread and butter, however conquest promotes specific meta builds, making it rather stagnant and tiresome to play. * The overflow of PvE rewards in sPvP - a hot topic. Back when I start to play Gw2 there were no gear rewards in sPvP. There were only armor/wep skins that could be acquired spending Honor points.
  8. After today's announcement I thought I was gonna read something about sPvP but actually got nothing. There are very few people who plays sPvP, there's only conquest to play competitively. Ever since 2015 the PvP population in this game has dropped drastically to the point that "Hotjoin" no longer exists. Nobody cares about pvp in this game because ArenaNet doesn't care either. What happened, ArenaNet? What made you stop developing sPvP and competitive pvp in general? There are still some players who actually care about PvP in this game, but all we have is conquest and the same meta mentality over and over. It's really tiresome.
  9. It's a shame Anet has forgotten sPvP exists due to its low population - I miss the time when hotjoin was still a thing. Lots of servers full, people who loved pvp above all else enjoying it and everything it had to offer. It's a bit of nostalgia I know, but the quality hasn't gone up since then.
  10. More nostalgia. I'd rather we go to a new place we've not seen before, like the Isles of Janthir. Or open up Woodland Cascades for exploration. Going back to old familiar places gets dull after sometime.
  11. All those changes to Catalyst but none of them fix its lack of originality in mechanics. Sigh.
  12. Catalyst is weak, the design is mediocre, what it currently does other classes do better (again) and it's just more of the same. Tempest is a better auramancer with cooler mechanics. The catalyst 2% to all stats buff is lame and it shouldnt even exist, it reminds us how ele is tied to celestial gear and still underperform, which by means, is pathetic. I play elementalist since 2012 and it looks like you guys wont ever get it right. I'm tired of this, so I switched to mesmer main now cause there the grass is greener. Thanks to everyone who designed the catalyst, its bad and unoriginal.
  13. Seriously, solo queueing in this game is a nightmare. When I get to plat 2 the lose streaks comes to knock me down to gold 1/2. Fix this MMR ArenaNet, its unbelievable that you made a system that solely rewards those that exploit it to get to the highest ranks or rewards players with gold and other stuff even if they play horrendously.
  14. Hello everyone, It's been a while since EoD launched and ArenaNet hasn't announced anything decent regarding the state of sPvP - now that they published their plans for this year and it still doesn't contemplate sPvP I wish to ask if they really have any plans for the future of sPvP at all. I am an old player, I started playing back in 2012 some months after the game launched. Conquest has been ever present in sPvP, their so called "bread and butter" competitive mode. But after almost 10 years, it gets tiresome to play the very same old pvp mode. ArenaNet, in all honesty I do believe you understand how monotonous it is to have only one available mode at the competitive scenario. After ten years I think it's time you put some serious resources to make other 5 players pvp modes that are competitive, engaging and encourages players to use other kinds of builds. Conquest is already an old formula. You can put it aside, forget it for sometime and invest your power for the betterment of your pvp community, which by all accounts, is already too small compared to the rest of the game. I chose to believe that you will remain true to your core philosophies and will keep balacing your professions accordingly, and as you do so, please innovate the pvp scenario. It's been ten years of Conquest! Why didn't you keep upgrading Stronghold so it could reach the same level of competitiveness? Please ArenaNet, consider it at least. When Grouch returned to you in 2021 it gave me some hope that sPvP would finally receive the love it deserves. I'm waiting.
  15. maybe after some years from now, when ncsoft decides to (re)launch Guild Wars 2 Classic
  16. This is my feedback from a sPvP perspective: Having played virtuoso extensively during this beta I can say that I really enjoy it. The mechanics are interesting and overall simpler than our previous elite specs. The visuals are nice and fluid (high5 the art 'n animation teams) and the weapon of choice is cool. However, the utility skills are quite underpowered and I also felt that some of the Bladesongs could use additional effects. The elite skill has almost no use in pvp and none of the offense oriented utility skills pose a threat (they hit very little and are easy to avoid). I see the spec was designed to be more pure dps rather than condition damage, but given the condi options we have in the traitline we could use more synergy between bleeding and confusion. I also don't understand why the traitline doesn't support Psionic, our previous elite specs had some traits that provided a little bit more functionality when using its utility skills, why didn't virtuoso receive the same treatment? I like the synergy the virtuoso has with Illusion traitline (dps build) and Dueling (condi build), that's really nice. One thing however that I'd like to mention are the choice of weapons. Playing a condition build as a virtuoso locks you on with dagger + pistol, anything outside of it is simply unrewarding. Scepter autoattack stop generating blades past 3, staff is no good without bouncing projectiles. The spec doesn't offer much to stack confusion, just bleeding. When it comes to power I felt torn between shatter build (Mental Anguish) or phantasm build (Persistence of Memory + Protected Phantasms). Both builds have their pros and cons but I say that shatter build is far more powerful due to the number of blades you can fire (5) compared to the number of illusions you shatter (3). Bladesong Harmony hits a lot when traited into Domination and fired with maxed blades, even Bladesong Sorrow hits a lot because of that. However, using a dagger in a dps build feels very clunky and weak, the weapon has better use for condi build, and the same thing that happens to a condition build also happens for a dps build, anything outside Sword/Sword + Greatsword feels unrewarding. Sword/Sword gives you better blade generation and also better mobility. Greatsword is like staff but more powerful and useful. The synergy between Virtuoso traitline and our core traitlines is very narrowish too. Overall, the spec is solid and fun to play in spvp. Please send my thanks to the ones responsible for making the Virtuoso, I really love it and am looking forward to playing it more!
  17. My feedback: the spec has good potential and defensive options, I managed to stack 25s of Resolution in spvp and I loved it. My problems with the spec: I don't like the first roll of traits, you don't have a condition option there just power, healing and concentration, imo healing is worthless to have playing willbender and I'd like a condi option. There can also be more run for condition damage, I'm not sure how to feel about Willbender Flames and F1 skill. F2 skill could use more raw healing to par it well with Litany of Wrath and F3 is just perfect as it is. I'd also want to mention the fact that Willbender doesn't have much synergy with the rest of the core traitlines, especially Virtues.
  18. Wouldn't it be a good idea to test new game modes? Like removing the central node from Spirit Watch and make it a Capture the Orb map? And Legacy of the Foefire could be an 10v10/15v15 GvG map. Remove the side nodes but leave the two paths towards the gates, then remove the central capture node functionality. And additional work on Stronghold, I really like that mode but it needs more love from you ArenaNet <3
  19. Hello there! I'm Guizee and I am looking for a well-established and active PvX guild to join. I'm an old player (playing since 2012) with sPvP and GvG focus but also do PvE stuff (to a lesser degree, like raids). I don't really care about VoIP. Please send me a mail in-game to contact me. Whisper me if you can, I'd appreciate that. Last but not least, I play on Yak's Bend :3 Cya!
  20. Just a side note: tagging Anet employees won't help! I always did it and never worked.
  21. My dearest fellow elementalists players - this thread reminds me of how I used to behave on this forums: making long threads suggesting balances or criticizing ArenaNet's balance patches, and what had that gotten me? Forum suspensions or not a single answer at all. So I had to make a choice - keep doing these posts or leave it as it is, as it's not my game but theirs. I stopped spending my $$ and only play sPvP non meta builds in ranked, because if they don't care about their own profession, why should I?No matter how much you criticize them, they will only listen if it's going to add something to their Hall of Personal Trophies (because somehow every critique means a way to teach them how to do their job...) Regarding this post purpose: you have been deceived again. Where are the balance devs behind eles? Did they ever comment on here? Do they ever interact with us? When was the last time elementalists received a rework like mesmers received that one, last year?
  22. I don't think we'll ever have housing in Guild Wars 2. We have the guild halls, it's just that decorating it can be very unfun and expensive.
  23. I have this very same problem since 2014. I know that my laptop is potato but I should be able to run the game at +30FPS.Configs:i5 2450M (2.5ghz)geforce 540M (my bottleneck)6gb RAM
  24. Something like that never happened to me. It's really weird, everytime I use a portal or something like that it always maintain my current attunement.
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