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Westenev.5289

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Everything posted by Westenev.5289

  1. I thought Gw2 already solved this problem with map scrolls. I wonder why they've stopped using them.
  2. So long as the meta shifts towards certain relics, and game shaking updates like Rune/Relic split don't become the norm for expansions, I suppose Relics are fine. My fear is that a new player will log in, be confronted with a load of "options" they don't have the numbers/context to navigate, and make suboptimal/unfun decisions that will drive them away. Because, you have to remember that GW2 is easily the most forgiving mmo in regards to quitting for long periods of time, and coming back like nothing ever happened.
  3. This has been my experience too. As a guild hall designer for three guilds over the years and having supported a few guild halls, the main contributors have always been longtime vets (generally gw1 players) with lots of gold and no outlet to spend it. Creatively and financially, the guild hall decorator is usually on their own, but even if you contribute there's no guarantee your designated guild hall decorator will listen to your suggestions to stop walling off the path to the kitten resource nodes. I think the problem with Guild Halls as a whole is that it directly competes with the resources players need to build their accounts. Most people want to sink their time and resources into something more tangible, like legendary armor, fashion, a griffin, etc. Which is a shame, because I REALLY like seeing what a bored person can do in a weekend.
  4. Anet revamps the character creation, allowing them to streamline new cosmetics/makeup/hair/beards/tails/horns/mix and match armors/clothes... for all races, with regular updates like bl weapon skins.
  5. Those turtles are helping people complete daily jp's as we speak lmao. Mesmers have been partially replaced.
  6. The og cutscenes were awkward, but there are ways to improve it. Personally, I prefered the og system because it was skippable, making repeat playthroughs more bearable. I really don't like open world cutscenes outside of the one where you walk towards spoilers corpse at the end of lws4 ep 5, I just wanna get to the action!
  7. More customisation options are always good, though I suspect prosthetics have to be armor/outfits because of game limitations (could be wrong, but this is an old game on an even older engine, so I'd rather see a anet employee pull a rabbit out of a hat than demand they perform the trick).
  8. Some people genuinely hate wvw (usually because they play it wrong, I think), so naturally GoB has been a talking point for a long time. This is a game, a recreational activity, and maybe people have enough L's in their daily grind that they just want something to complain about.
  9. Tbf, half the fun of a "hardcore" mode is figuring out existing but obscure game systems nobody cares about. Like map completing verdant brink no deaths as a level 2 (or as close to as you can get, I think I ended on level 7) - because of scaling, you can't physically do damage to enemies. BUT damage dealt by allies through a combo field still counts, so you can technically complete combat hero points this way. So, while this is impossible while maintaining a "no help" rule, the fact that enemies have increased agro radius against under leveled characters AND one-hit-kill make this kind of challenging in its own right. I think the game has plenty of opportunity for self-imposed challenges already, particularly around low-leveled-in-high-level-area runs. I don't see the need for a level 2-80 supported hardcore mode.
  10. I was thinking about drafting up some "hardcore" rules for a story playthrough. Permadeath with no trading post is a given, but with a caveat (inspired by the Ys series) that all acquired gear is sold/lost after the prologue of each expansion.
  11. I feel like relics ruined bladesworn for me. Sure, I can still get the 140k crit endorphin boost, but sometimes the gunsaber feels sticky and I lose my relic of thieves bonus before I can do a 2nd slash.
  12. I think you have that backwards. An older player has "been there, done that...", while a newer player still has a whole games worth of content to experience. Plus, this isn't 2007 runescape where having a weird emote or what have you made you an instant celebrity. It's more like peeing your pants irl, a little warm at first, but nobody really wants to see that.
  13. Different people have different motivations. A new player might want to "catch up", while an older player can feel validated by small gestures like birthday gifts. Some don't care about the "Jennah-rous" gifts, while some get greedy and want more. Personally, I fall into the "don't care" camp, but I figure a title can't hurt if it makes someone else feel happy.
  14. I'd actually be interested to know the statistics of people who bought this. It seems so superfluous and not worth the 600 x 6 gems (it's character bound too), if only because you still have to go to the areas around the wp's to reach hearts and PoI's...
  15. Turtle can take a passenger to any wp on the same map (including personal wp's), which can aid in map skipping. But even a raptor can make it from rata sum to orr in decent time.
  16. Map difficulty/tediousness is generally tied to hearts or obscure PoI's that don't show up on the map. I actually wouldn't care if wp's were account bound. That being said, roller beetle already solves this niche problem. In style, I might add.
  17. Problem is, not every class or build wants to slot in a block. Every build can kill enemies though.
  18. Stats to choose: Berserker stats (+power, precision, ferocity) with Scholars runes. Weapons should be Axe/Axe Greatsword with sigil of force and accuracy. There is an armour set called "devona" on the trading post which is level 80 exotic with berserker stats, you can generally buy it for cheap. Getting a longbow with a sigil of fire would be a good idea too, so you can tag mobs for loot. Getting accessories on a new account is a pain though. You'll need to do daily tier 1 fractals for a couple of days for a red ring of death and a crystaline band (ascended rings). Level 80 backpacks, amulets and accessories are a bit harder to come by without access to living world. Crafting? Your first character should probably be armoursmith and weaponcrafting. Gw2crafts is a great website to plan the cheapest way to get 400/500. Import a build? Just look up snowcrows or discreditize (the fractal guild). Mettabattle is meh but it works to. This is a mmo. People have information and are willing to share it if you're willing to ask.
  19. I'm glad it's gone. I hate it when the golem did its spinny attack and threw mobs like a lollie scramble. It'd be okay if this was a point and click game with huge aoe, death beams and magic missiles, but this game is mainly about the 180-360 unit melee cleave.
  20. Idk, I've never been able to sit through a gw2 stream/video and fully agree with a streamers views on the game (particularly in regards to wvw or PvP), so to me this sounds like a terrible idea.
  21. It takes a lot of damage to hurt casual customer loyalty, because casual customers don't care about behind the scenes like blogs, company dramas or patch notes.
  22. In an ideal world, Anet would drop the numbers and run both games concurrently under different titles in the same universe (gw1 is an entirely different experience to gw2, and not in a negative way).
  23. Honestly, GW2 is all endgame. Everything before level 80 and getting geared up is a tutorial. But, if I were to give you some focuses: ~ World Boss trains are low-effort gold. Great for players with physical disabilities or slower reflexes, and can be somewhat social. ~ Meta Event farms, like Auric Basin. Gotta get gold for shiny legendries/gems. ~ Fractals. To run fractals you need to obtain ascended/legendary gear to slot Agony Resistance. You'll need about 40 AR to do T2 fractals, and maybe about 100 for T3. ~ Raids/Strikes. To run raids you'll need to find a dedicated group. Strikes are for anyone and everyone, and are just mini raid bosses without the fluff inbetween (except Forging Steel). ~ Explore the world! Embrace the murderhobo lifestyle. Whatever is red is dead. ~ Don't rush your dailies, especially the jumping puzzles. Avoid using helpful Mesmer's. ~ PvP - you don't need to be any good at it, just play ranked and get rewarded! ~ WvW - You'll need to join a dedicated wvw guild to get the most out of this, similar to raids.
  24. Hot take: Shadow Behemoth wouldn't take twice as long if more people didn't afk at the dps point and actually hunted down portals.
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