i think one of the problem is there is no real punishment for dying, so people can learn how to play properly... they die and just laid dead, wait for people to revive them, while literally 10sec to run back back from WP Pretty sure this is not a normal MMO, it's more of a social game, where you have those kind of events to talk, and showoff your character.. At the end of the day, most people either do press 1/f events, and do achievements alone, you don't have a game that focuses in teamwork... and no, octovine is not the kind of cooperation I am talking about, that's bland.Check every game platform, gw2 twitch is as dead as it can be, you have no support to streamers that focus more in raids and pvp, the balance of the game feels like it wasn't tested properly... everything seems to be done without care. This is a game targeting people that aren't good at gaming, or that don't have the time to play. Anyone that plays the game more than 2h/day will feel like something's wrong. GW2 = Social HUB