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Everything posted by Hadi.3167
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I've been enjoying being overpowered while it lasted. Warrior never had their chance until now it's always been a rotation of ranger, mesmer and thief, Engi just recently with PoF release, and ever since they added explosive entrance lol.
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they discussed balance changes ?
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Skills just wasn't going off in time due to that latency lag from the zerg fight. Surprised i even got anything off during that.
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There was latency lag due to zerg fight. The beginning of video was recovering from it, then showing how you burn the Willbenders movement to take them down. it's effective strategy that a lot of players fall for. You have to trap them into thinking they're about to win.
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WvW Update: Guild Hall Arenas and World Restructuring Beta
Hadi.3167 replied to Rubi Bayer.8493's topic in World vs. World
Guild Wars literally the only game i know that goes out their way to refuse open world duel options and instead force people to use empty guild halls. -
Hey it's been about 10+ years since Super Adventure box was released and i know it wont ever get finished but i would definitely pay to see the got dang end of Super Adventure box... I mean people asked to finally visit the Wizards tower as a Fractal and they made that into an expansion? My hopes only to see the end of this never ending cliff hanger.
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For those interested in Warrior.
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Strength of the Unseen: Missing Rewards
Hadi.3167 replied to WickedHaiku.2638's topic in Bugs: Game, Forum, Website
Update: I put in a ticket , they said that i already bought it and it didnt progress the achievement. Arena Net sent me the replacement. -
Strength of the Unseen: Missing Rewards
Hadi.3167 replied to WickedHaiku.2638's topic in Bugs: Game, Forum, Website
Right , i'm having this same issue right now too. Been to both Lyhr and The Skirmisher. I put in a ticket in hopes they can just add the item to my inventory so i can complete this achievement. This literally the only thing preventing me from getting the Astral Ward Cloak. -
Strength of the Unseen: Missing Rewards
Hadi.3167 replied to WickedHaiku.2638's topic in Bugs: Game, Forum, Website
Hey can we get a bump on this im trying to complete this but im having the same issue -
I can literally just run into wvw and permanently contest keeps because no one can kill me. I'm legit just running around tapping keeps. 1 person should not be able to contest a keep. This has been in the game since day one and it has not been changed ever. WvW overhaul when? Downstate needs to be changed too much health in downstate, not enough cleave damage, power ressing is op... immobilize on top of water in WvW that you cant clear still exist.. Warclaw doing 5-8k engage damage , guy is halfway dead before the fight even starts. So many silly things in this game that hinders it from being great.
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The evade spamming is excessive i thought this was going to be fixed? Half the fight the dude is dodging in the air. Why is this in the game ? Ok people abusing it having fun but the other team is just sitting there unable to deal any damage because support Vindicator is literally just dodge spamming heals infinitely. How are these changes new player friendly? Released to steam and people just abusing the same builds, Mechanist dealing insane damage even in downstate... Condition boon builds, and supports that are clearly broken like Aura share ele's and now Dodge spam vindicators.
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I'm going to try to make this post as simple as possible. But ultimately the problem with the balancing in this game is not due to the players its do to the math thats done in the background. Why condition builds are seen as strongest and easiest to play (depending on the spec I.E condi mesmer / core condi necro), and why power builds feel uneffective when trying to burn down a support spec. I can't count the number of times i could literally feel i could not do enough damage not because i couldn't stack enough might or hit the target. Majority of the times i would hit off every single burst with 25 might and barely put a dent in the target. It's due to the background mathematics and all the coefficient's that was nerfed back in February 2020 patch. You can't mitigate damage as effectively even when stacking might and condition damage can hurt targets regardless of range or obstruction (if they're behind a wall , or up a hill). Im hoping these next few balance changes will address this math issue and players stop blaming the builds because at the end of the day it's not the players that make the game its the Developers that do and allow it to go on. The most hated builds from my experience from reading map chat / team chat, are condi mirage, power deadeyes, Rapid fire One Wolf Pack Soul beast, Nade Engis. All equally frustrating to fight when caught off guard but that is only due to math errors when they can output so much damage in so little time. And have so many saves like stealth, mobility , healing set on low cool downs.
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Wait bro? so you telling me 1-3 damage CC's and Power coefficient nerfs wasn't needed while condition was untouched, as well as protection / Damage reduction traits? And all the elites are trash while we beta test their unfinished content? LOL How much gold you want to bet they going to nerf HoT and POF specs before release. I bet 500 gold.