I mostly play DH, Druid and Tempest so i'll talk a bit about those. I think these three are on the low end for PvP and they need changes to be on par with other classes. Guardian - Dragonhunter Longbow needs to be looked at. LB 5 is a waste to use most of the time, and the cooldown is incredibly long for its effect. Maybe split the CD for some LB skills in PvP to be shorter?LB is pretty much only used for LB 3 to push through traps, but that requires using a grandmaster trait (Heavy Light). LB 3 knockback should be baseline and heavy light should be reworked, or maybe add on decreased LB skill cooldowns to the trait.Ranger - Druid Druid is in a poor state ever since the pet nerf. I think the -20% pet stats should be reconsidered as the pets die WAY too quickly. If the issue was that Druid can do too much damage thru pets while sustaining, maybe just -20% pet damage? Better yet, i think the -20% should be removed and provide Druid with more interesting interactions with pets w/ celestial avatar? Removing the evade from staff 3 was unjustified and it doesn't make any sense. Why am I activating necro marks when i'm not even touching the floor? The evade should be given back OR decrease the cooldown for the skillStaff 4 is too slow and awkward to useEle - Tempest Tempest is outclassed completely by Firebrand for support, and should be addressedRecent changes were welcome, but I think swiftness should be added back to Gathered Focus (or to Hardy Conduit) and removed from Harmonious Conduit. Harmonious Conduit could get quickness after using an overload instead. It is difficult for the ele to keep up with teammates/enemies while overloading. Staff is somewhat underwhelming and should be looked at. Staff ele is not in viable in general. Nerfs:cThief does too much spammy dmg and its difficult to cleanse, even when playing bunkersMirage's should get nerfs with clone generationFB's viability went down with scrouge nerf, but i think their res trait is too effective and should be nerfedReaper does WAY too much dmg in shroud Ok those are all my suggestions. I ideally want more diversity with supports in the next few seasons; fb was the only viable one for soo long and it's getting stale. Also staff is a favourite weapon of mine, and useable by a lot of professions, but it's not viable for most of them in pvp which is disheartening, so I hope for changes that allow more weapon diversity as well