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Avre.6401

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Everything posted by Avre.6401

  1. Are you sure you've done every base city? I think you're missing Black Citadel
  2. please bring back the Stoneshard Scepter Skin! missed it the last few times it came out :(ideallydiscountedpls;;
  3. Hi all!Some of you may have already seen this post on Reddit, but I wanted to share it here to ensure a large pool of participants!I have created a survey that seeks to explore a possible relationship between an individual's main class and their personality (based on their MBTI personality type). Here's a link to the Reddit post for those of you that are interested Thank you!
  4. I mostly play DH, Druid and Tempest so i'll talk a bit about those. I think these three are on the low end for PvP and they need changes to be on par with other classes. Guardian - Dragonhunter Longbow needs to be looked at. LB 5 is a waste to use most of the time, and the cooldown is incredibly long for its effect. Maybe split the CD for some LB skills in PvP to be shorter?LB is pretty much only used for LB 3 to push through traps, but that requires using a grandmaster trait (Heavy Light). LB 3 knockback should be baseline and heavy light should be reworked, or maybe add on decreased LB skill cooldowns to the trait.Ranger - Druid Druid is in a poor state ever since the pet nerf. I think the -20% pet stats should be reconsidered as the pets die WAY too quickly. If the issue was that Druid can do too much damage thru pets while sustaining, maybe just -20% pet damage? Better yet, i think the -20% should be removed and provide Druid with more interesting interactions with pets w/ celestial avatar? Removing the evade from staff 3 was unjustified and it doesn't make any sense. Why am I activating necro marks when i'm not even touching the floor? The evade should be given back OR decrease the cooldown for the skillStaff 4 is too slow and awkward to useEle - Tempest Tempest is outclassed completely by Firebrand for support, and should be addressedRecent changes were welcome, but I think swiftness should be added back to Gathered Focus (or to Hardy Conduit) and removed from Harmonious Conduit. Harmonious Conduit could get quickness after using an overload instead. It is difficult for the ele to keep up with teammates/enemies while overloading. Staff is somewhat underwhelming and should be looked at. Staff ele is not in viable in general. Nerfs:cThief does too much spammy dmg and its difficult to cleanse, even when playing bunkersMirage's should get nerfs with clone generationFB's viability went down with scrouge nerf, but i think their res trait is too effective and should be nerfedReaper does WAY too much dmg in shroud Ok those are all my suggestions. I ideally want more diversity with supports in the next few seasons; fb was the only viable one for soo long and it's getting stale. Also staff is a favourite weapon of mine, and useable by a lot of professions, but it's not viable for most of them in pvp which is disheartening, so I hope for changes that allow more weapon diversity as well
  5. It really has been underperforming in practically all game modes. The only time you’d really take it is for sPVP, but even that is fairly overshadowed past gold tier. Now, with the recent scepter nerfs, it seems as if Anet doesn’t really want Guardian to have viable long range. Hopefully this can be fixed with the next balance patch. For LB 5, the cooldown is atrociously long for what it does and how easy it is to counter the barrier effect. The weapon also REQUIRES using a grandmaster trait to be even remotely viable. People have been requesting Anet for ages for longbow buffs, and there are numerous threads that outline specifically how to do. So please, can DH longbow get some buffs?
  6. Can you guys take a look at Druid staff (or Druid in general) for wvw and spvp? It could really use some improvements to be more competitive
  7. Currently stuck at “Map Result” screen! Any help? ?
  8. Considering the latest thief skills (which are stunning btw), it’s difficult to swallow and live with past changes that were done in the name of “reducing visual clutter”. Mainly, the Elementalist auras that are difficult to see/notice now, and the terrible changes that happened to other ele weapon skills. hitting ele so hard with visual changes for years and giving over the top visual to a class that’s SUPPOSED to be understated (thief) feels a bit like a slap in the face for ele players.
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