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Emberstone.2904

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Everything posted by Emberstone.2904

  1. I agree. This tiny little bar is really hard to see in a pinch and I'm using a 27" monitor. They really need to rethink its design. Just a completely flat, plain bar like Necros have would be far superior to what we have now.
  2. It looks like roughly 20% more single core performance than the 7700K/8700K-type chips that many people are still hanging onto, unless you were one of the folks who bought a 10900K then it really isn't a worthy upgrade. Even so, world event and WvW zergs can drop below 20 FPS even on monster computers, and 20% more than 20 FPS is still only 24 FPS or so. Granted this is an oversimplification of how PC's actually process things, but it still makes the point: it's not going to be a huge difference just because of how Guild Wars 2 is. No matter how good your hardware is, world event and WvW zergs are still going to tank your framerate well below your typical average.
  3. The octave delay and missed notes can affect people who play by keyboard and not script as well. I'm like 98% sure octave swap delay was introduced somewhere down the road and wasn't in the game when instruments started being a thing. Something made them worse than originally designed.
  4. More female variants of armors for Asura Females would be really appreciated, too. Right now, Asura Females generally get male variants of armor.
  5. Haha, I main Ele and honestly, in a heated ranked game, it feels like you're playing a piano. Fingers moving so fast, next thing you know, my UI is gone ??Ah, that I get. I main Weaver also.
  6. As much as I begrudge many of the design choices Anet makes (cough paid build templates cough), gameplay-wise I believe GW2's present era is the best. I love the playstyle of Weaver, the current story surrounding the Charr is pretty interesting in my opinion, and I love my mounts. I absolutely loved Vanilla GW2 as well, but in hindsight that was primarily because it was new, and no one knew what was good or bad. Dungeons were absolutely brutal before people optimized the fun out of them, many of the hidden secrets/gems in the maps had yet to be found, and the world was dangerous (also because we hadn't yet optimized our classes). Power creep or no, it was inevitable that the world became a pushover. Such is the way with MMOs. See: Classic WoW.
  7. Perhaps, but if Anet where smart they could cash in by making it a Gem Store item. This is exactly why we don't want ArenaNet to make another in-house replacement for an addon that already works well enough.
  8. Hello. I've had a ticket open for five days now with no response. I'm alright with waiting, but I'm just wondering how long I can expect to wait.Thanks.
  9. I'm 100% for a guaranteed-over-time sort of thing for this. I've played GW2 since beta and I've only gotten one Ascended drop from Tequatl. It's pretty stupid how low that drop rate is.
  10. I've noticed it permeating most of the game as long as there's a large enough group of people, not just LWS4 now. For example, I was map-completing Queensdale the other night and the moment Shadow Behemoth popped, I was getting massive skill-lag despite being nowhere near the boss. I really hope this gets better, because it's really, really annoying and has lead to several deaths. Edit: I'm on NA.
  11. Lag on NA is really bad during some world events. I've been spending a lot of time in LWS4 maps and Bjora Marches these last few days, and after getting giant lag spikes I'll ask /map if they are getting them too, and the answers have been a resounding yes, so I know it isn't just me. Just this morning doing Drakkar I got a lag spike so large I thought I DC'd, and then after a few seconds things went back to normal. Once the lag ended, I saw a ton of people in squad chat complaining about that giant lag spike. Something is up with the servers. They weren't like this in the past. (And just to note, I am talking about Internet latency spikes, not FPS lag.)
  12. I'd love to play under MacOS on my laptop because of how hot the thing gets under Windows, but we probably won't ever have a real choice unless you're okay with 30 FPS on subsampled graphics.
  13. But Mesmers are a bigger problem balance-wise than Save Yourselves is, considering the meta involves running 4-7 of them.
  14. Then let me store them on my own computer like before. I'd gladly store 30+ text files myself. I did it for hundreds of builds back in the day (which I still have around). I still don't see why such a basic feature has to be paid. And people need to stop using the argument that "it's a free to play game. They need to be compensated." Living World is free by simply logging in. It's not a good excuse. Stop using it. If storage is the problem, then let me store my own stuff. I've been doing it for a very long time already. But methinks storage is not the issue. They just want your money.
  15. So let me get this straight. In Guild Wars 1, we could make as many build templates as we desired. For free.Using Arc, I can make as many build templates as I want. For free. And now you're expecting me to be okay with this feature being monetized? Across almost all of my characters I use more than three builds already, and easily switchable using Arc. I can't keep justifying this game to my friends anymore. I can't keep sticking up for it if you're pulling stunts like this. This is actively making the game worse for me. I am not dropping cash on a feature I already have, and I am not wasting gold on it either. I don't even know what else to say. I don't even want to play this game anymore after this. I am just at a loss. Such a long-awaited feature to have natively in the game, and it couldn't have been implemented in a worse fashion. Paid. For real?
  16. I'd be willing to try it if it had scripting tools similar to that of Doom's SnapMap editor. id Software overall did a pretty great job giving us powerful scripting tools, but each tool was curated so, in the end, we could only play within their own limitations despite having the freedom to do whatever we wanted with them. It sounds really meh, but you could do some insane stuff in SnapMap since they effectively gave us basic programming tools. Logical gates/operators, loops, variables, cached objects, timers, ways to mess with the properties of individual objects (such as HP, damage, healing, armor, encounter spawning, etc.) using those functions. I personally like making boss encounters. This is one of the ones I made. I've got more on my channel if you feel like searching, but I won't bother cluttering up this post. In-game editors have some serious potential, but I can't imagine ArenaNet having the resources to make such a powerful tool available to the public in an MMO setting. They can't even solve the game's problems as it is, let alone player-created problems in an editor (because there will be bugs and exploits; there were even in SnapMap). I'd be willing to pay for such a tool, but only if we can be sure it's going to at least be as powerful as SnapMap, which can't possibly happen here.
  17. I've played on and off since day 1 and I can't really get any fulfillment from the game anymore. I saw some potential in the Skyscale, but even now it's still timegated. With the Griffon, I could just go do it at my own pace; so I'm not going to bother with the Skyscale. I tried logging on the other night to try out the boss rush event... but I just couldn't do it. I logged off after one boss. I can't find any reason to trudge through the content. Fractals don't captivate me since I'm just repeating the same nonsense over and over for a paltry amount of gold. Given that it's really easy to become tired of the repeatable nature of fractals, I need a reason to keep coming back to them. If the ascended gear didn't take 20 years to get per piece, I might play them again, but I don't believe Anet likes rewarding players unless they pull out the credit card. The other issue with Fractals is I would really like to bring my alts into it, but it takes so damn long to earn ascended gear that I either have to grind out a crafting skill and make it (also spending a lot of gold I don't have in the process), or spend 400 years running Fractals. I'm pretty sure I still need the crafting skill anyway. I made one full ascended set, and I can't be arsed to do it again. Just let me play my damn alts. Dungeons... see: fractals. Repeatable, and you get next to nothing for your time invested. Raids... see: fractals. Though ascended is much easier to get from raiding, the cosmetic rewards are nothing compared to what your credit card can buy. The reward I get for the time invested in raiding isn't worth the time and putting up with the awful community. I'm not even talking about anger being directed toward me, I mean people just getting mad over things like needing to explain a fight or two to a guy who hasn't religiously run each raid, and other ultimately meaningless things. To be honest, I get more fulfillment out of Guild Wars 1 because I feel like I have a reason to log on every time; a goal to work toward. For example, the skins in that game are almost entirely earned/farmed, not bought, not to mention there's just an enormous amount of content in GW1 that I don't have to suffer through a crappy community to experience. I can start an Underworld run and go kill Dhuum without someone halting the run and making a scene over inconsequential stuff. I've dumped ~1,000 hours into GW2, and I just can't find any reason to do it anymore. The best skins are purchased, and the content I enjoy the most (group PvE) is in no way worth the effort.
  18. I'm not an AMD fanboy by any means (I use an i7-8700K for corn's sake), but Ryzen 3000, clock for clock, is faster than Intel's 14 nm CPU's at this point. Hardware Unboxed showed this by pitting the new Ryzen 8-cores vs. Intel's current 8-cores, both locked to the same frequency. I would not recommend an i5-9400 because six threads is pretty limiting outside of gaming, while with an R5-3600 you get twelve threads and significantly more performance. Hell, the R5-3600 is faster than my i7-8700K with its slightly lower clock speed. Ryzen 3000 just does more work per clock cycle than current Intel CPU's do. If we were still on Ryzen 1000 and Ryzen 2000, I'd agree with you, but Ryzen 3000 is a game changer. Really, the only way I'm seeing people differentiate them is if you're using an RTX 2080 or 2080 Ti, and I'm sure the OP isn't ready to drop $1000+ on a GPU. Ryzen will give him equivalent gaming performance, and better non-gaming performance, for his apparent budget. All of that said, these folks are conceptually correct. GW2 really only heavily leverages one to two cores at any given time. You want either a Ryzen 3000 series CPU (honestly any one of them will do), or if you want more performance than what Ryzen 3000 can offer, I'd skip the i5's and go straight for the i7-9700K or i9-9900K. Ryzen 3000 killed the current Intel 9000 series i5's.
  19. If my overclocked 8700K and GTX 1070 can't run a world event without dipping below 30 FPS, there's no way a console can without completely destroying the player limit. Consoles don't have the CPU horsepower to drive this game.
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