As pvp currently stands in half dead state and players have steadily left past months there is issue of inflation that needs to be addressed.Currently winning game at higher rating gives you +8-11 at good times or even as low as +3-5 while losing usually ends up in -14 - 20.People now have number of alt accounts to q ranked pvp mainly because of how discouraging current rating system stands while creating more inflation in available rating.Im fairly sure alot of current active players agree on creating more static rating gain and loss ratios, Losing 20 rating from one game and then having to win 2-3 games to be at 0 gain is unacceptable when games current state is disaster anyway. Smilyface