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Vicus.5841

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  1. Wish to come back to the game. I would like to know with the rework coming (or did it come already?) is there a class that has a very simple rotation that is also durable. I have enjoyed rogue's dps but not it's low health and it makes me give up on it. I am more of a hit abilities as they come off cooldown kinda guy and prefer ranged over melee. Is there any class that fits this without having to switch weapons a ton and open spell books that open 5 new abilities. Id like to play the game and keep it simple until I am ready to understand the rotations and maximize my character. Rather learn with an easier survival class then once I get to endgame see what I prefer. Thanks
  2. how is the Soulbeast and Deadeye in PVP with similair setup? I want to dabble in pvp but only like ranged as well. But as far as raids go, raids are basically stack on the everyone and attack the boss? Sounds pretty boring. Is there a decent amount of strat to it at all or is it mostly zerg/dodge?
  3. Been awhile since I've played, is there a viable ranged spec for any class outside of engineer that is useful in dungeons and raids (able to do 85%+ the meta dps of classes). At this stage of my MMO addiction...I know I love playing ranged in this game and really dislike melee. So I am looking for a ranged spec that actually is useful for (elite) content for PVE. Prefer Ranger, rogue, warrior, gaurdian, and maybe necro. Elementalist and Engineer just have to many buttons for me and don't enjoy the micro management. Hopefully something has changed over the past year making something viable....like the "Range"er? I want to invest time into this game just don't want to be booted from raids for not playing the meta melee only spec all the time. Looking for good news!
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