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omgdracula.6345's Achievements
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Elite specs are not P2W. Expansions are not P2W. Saying a game is P2W from a competitive area of gameplay would insinuate that a low skill WvW player could beat a skilled WvW player. That's simply not true. In any aspect. For example I main thief. If I hopped on a Necro with whatever flavor of the month build it has. I would get stomped because I have 0 understanding of the class. In order to be P2W I would have to be able to buy stuff that ensures I will always win, and negate player skill or strategy. GW2 isn't P2W
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GW2 is not Ready for Steam
omgdracula.6345 replied to Nazferatwo.1764's topic in Guild Wars 2 Discussion
GW2 will be fine on steam. There are so many resources for people to use. It will have a good few months and then teeter down just like ever MMO does on steam. -
Anet just killed EoD meta
omgdracula.6345 replied to Kuronca.4138's topic in End of Dragons Discussion (Archived)
Get your kids on a schedule and it's easy. This isn't get good at parenting. It's literally manage your time. I watch my nieces and nephews for multiple weeks during the summer. They have a set schedule and lo and behold I adhere to it and they don't mess up my schedule. They are aged 3-10. My youngest niece still sit there and watch. TL;DR get on a schedule and Adhere to it.- 120 replies
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Anet just killed EoD meta
omgdracula.6345 replied to Kuronca.4138's topic in End of Dragons Discussion (Archived)
I work IT and app development I have thousands of children. If you can't game for more than an hour with one kid idk what to tell you. My sister and brother in law have 3 and we game all the time. All my friends have multiple kids. Get better at time management.- 120 replies
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Anet just killed EoD meta
omgdracula.6345 replied to Kuronca.4138's topic in End of Dragons Discussion (Archived)
You must all be horrid at time management then. I have friends with no kids that work 70 hours, People with multiple kids that work full time and yet here we all are on the weekends playing various games all day with each other. Hell we spent a whole day doing the destiny 2 raid when it dropped. We also do sherpa runs which can take twice or even three times as long as this meta. I would toss my hat in with Destiny 2 being a casual game. But if you want to do the harder content or want certain exotics you have to do harder content or content maybe you don't like. The difference is they don't complain over there as much as this community does. If you are working a normal 40 hour week and have at most 2 hours a week to game, you all need to manage your time not working better.- 120 replies
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Anet just killed EoD meta
omgdracula.6345 replied to Kuronca.4138's topic in End of Dragons Discussion (Archived)
Oof thinking an hour is a huge time investment. Y'all really want a ton of rewards for little time and effort don't you?- 120 replies
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Literally look at all the repeat posts on the same topics over and over and over again. I counted at least 5 posts today doing a 10 second skim that are about the EOD meta despite the already given communication. No one needs to say it lol it is how it always is. If this community had anything resembling patience there would be one post about the EoD Meta but there isn't there's multiple.
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Again I have been in this community since release. As I am sure most of us have. This community has been nothing but impatient with wanting every issue commented on. You can say you want more open communication. My gaming section on my google feed is riddled with tons of posts exactly like this. If they were patient there wouldn't be the same posts popping up everyday when we got info from Rubi on Friday addressing the biggest issue which now needs data collection. I would call launching on a tuesday and replying on a Friday with changes planned pretty transparent. Dev Tracker Link: https://en-forum.guildwars2.com/discover/6/ /thread
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That's just a factual statement. Go work anywhere as a developer. Replying to every little thing would be a massive waste of time. It's much more strategic to compile the data and find key issues to address to tackle main concerns first. Actually doesn't even have to be development. Could be any product.
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This community has become insufferable over the lifespan of this game. Especially when people who don't understand a development cycle post stuff like this. I can assure you they are taking notes on common issues. Then they are meeting to plan on what to tackle first. Replying to each and every thread like this would be a waste of their time. You'll get communication when they have a clear plan like they always do.
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It really feels like the dev who made this change just read the WvW forum and didn't even look at any traits or anything else. Inf Arrow was also one of the only reasons to even look at Shadow Savior which wasn't good but wasn't terrible coupled with the blind. I could even take some kind of reduced range instead, maybe/probably not, but I don't want to see any more creative synergy get wrecked. Agreed 100%. Now thieves will use stealth more which means chances are that will be tuned as well.
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See I like that idea. I mean I get IA made us mobile. But it did nothing else. It didn't deal damage, it didn't give us a buff, it doesnt benefit from lead attacks. All it had was a useless blind. It has to do something to be worth wasting 8 initiative on. 8 is half of our initiative(that is with trickery) That is ridiculous due to the fact as you said we have very little left to attack with.