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T G.7496

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Everything posted by T G.7496

  1. WSR became the landfill of EU. Leaving it was like coming up for air. It's a been a meme now for more than eighteen months. It has become one of the perfect expressions of everything that is wrong with WvW at the moment.
  2. It's not even about whether stealth is OP, or poorly implemented in this game. Or on the flip side, whether people should just git gud. The bottom line is that fighting a thief is just boring af. It's fun for exactly one player. It's just terrible game design.
  3. I saw Roy playing one recently. 🤔
  4. This is a new thing, the notification banner, am I right? Or have I just been completely blind up to now? Either way, it's a helpful intervention, even if somewhat overdue. I'd venture to suggest, however, that this notification also needs to be, at minimum, on the General Discussion pages. Honestly, though, I'd put it everywhere, because I expect there are many more WvW enjoyers on the forums who perhaps never visit the WvW section, and who can blame them. In fact, one might expect that WvW forum frequenters are the least likely people to need reminding about World Restructuring. Surely it would be better for Anet to have to deal with a few bleating Karens objecting to the "abomination of an announcement that is now defacing every area of these forums for a game mode I despise," than have to once again deal with however many outraged tickets from players who 'didn't know anything about it.' Anet might also consider creating an in-game event 'Countdown to WvW Beta', or something; you know, like other current events, with an actual countdown, and possibly even a 'show me' with a little explainer. Again, there'd inevitably be some pushback from anti-WvWers, but maybe they could allow you to opt out of the event so it no longer appeared. I dunno. But what I do know is there's no accounting for the stupidity of people, myself included, so when the tools exist to help mitigate that, why not use them fully? Edit: it does also seem a little odd that this notification is coming at the *end* of the current Beta, after which we are expecting a return to business as usual, no? So this is actually kind of a misleading notification, which is ironic, but I get that they might be testing all their linked up systems surrounding World Restructuring.
  5. My own experience, and that of the many people I know with whom I have discussed this, have completely the opposite experience. I'm not denying your feelings, I'm just showing up here to state the contrary view. The Beta has provided some of the best, non-stop content I've experience in WvW for months. There's a strong possibility I might just do something else when it ends, until the next one, because by comparison the normal system is miserable af.
  6. You're not creating a good impression. Honestly, you sound a little hysterical. I've read everything you wrote. Obviously, as you say, you are entitled to your opinion. But when you come to the house of opinion, you should expect to read others that differ from your own. Your message seems to boil down simply to be 'waaagh, I can't get into ebg when I want to, therefore World Restructuring sucks'. It's a hard position to take seriously. Especially when I, for one, have found the last two weeks to have been the best in WvW for a very long time. This Beta has been great fun, non stop content. But the ebg queues? Pretty much what I'm used to. Perhaps you're used to playing on a dead server, I dunno. Not really sure what you want from WvW to be honest, other than nobody in your lane on your way to ebg.
  7. I see. And yes, you're right, it is a sad thing to be mad about. There is ZERO difference in functionality between the guild system for World Restructuring, and the guild system currently. Zero. All players have exactly the same capabilities as they always have had to group together for the purpose of friendship, shared interest, shared playstyle, community spirit, possibility of world domination. Whatever the kitten. The only change that World Restructuring brings is a kill switch to any possibility of stacking, in the way that most people understand stacking to be. This is a good thing. One of the potential costs of that is the erosion of communities, because the same kill switch will delete the existing server structure. The existing Guild mechanics are simply being utilised as pseudo-alliance vehicles by those communities who are making the effort to try and preserve some of those associations (capped as always at 500). It might prove challenging to be in a World Restructuring match against a guild comprising players who have shown that level of initiative. But that is not stacking. Stacking is something else entirely, and WR makes it impossible to do that any more. (edit: because the reactions on this crappy forum are so limited, people tend to use confusion as an expression of disagreement; but if you're using a confused reaction for that purpose here, you're wrong, because what I've described is factually correct; if you're using it because you're actually confused, then I'm not surprised because there do seem to be a large number of people who remain entirely confused about the whole restructuring thing, even now)
  8. The system was poorly implemented... at reset. Since then, actually quite quickly on the night, a lot of the issues people were experiencing have been fixed. Yes, I'm aware that some people are still reporting issues. But, yes, some of those issues are simply user error. And yes, some of those errors are the result of failure to act as a direct symptom of poor communication, especially in-game, by Anet. It's uncomfortable for me to find myself in support of Anet these days, because I've lost a lot of confidence in and respect for them in recent years. But I'm just as frustrated with the bs and misinformation thrown around about what is, in it's name, a Beta, a test. Say what you want about the ridiculous journey Anet have so far taken to this point, and it has been ridiculous and ugly. But the principles of World Restructuring remain sound, and the content so far since Friday has been tremendous, and pretty consistently so.
  9. This sort of misinformation is not constructive. Stacking is a player determined activity. No player, nor guild, has any control, at all, over what team they are placed with in World Restructuring. You might be unhappy with the degree of population 'balance' achieved by Anet in the matchmaking for this Beta. But no part of that has anything to do with the machinations of players or guilds. The conspiracy theorists seem determined to ignore the fundamental way in which the new system works, compared to the current linking system.
  10. Not really, I fail to see the relevance. Unless you are trying to establish some sort of correlation between some sort of leadership role within WvW communities and the perception of an improved Beta experience. If that's the case, I would find such a claim absurd.
  11. There is 2 more weeks of this World Restructuring Beta, after which there will be a return to what you are used to. There are likely to be more WR Betas, and then perhaps a permanent change to this system. In the meantime, it would perhaps serve you well to reach out to some friends on SFR and join up with them. To find out what SFR guilds, or community guilds, are doing for the WR Betas. I'm sure there are initiatives you could be a part of going forward. You just need to do some research. Good luck!
  12. It's not 'selfish' really, but compared to the items so far (which I agree with), I find the worst offenders are people who loudly kitten talk or try to backseat drive their commanders, from either inside or outside the sqad, often after whining for one relentlessly. It's borderline sociopathic.
  13. Apart from the initial broken reset, which seems to be largely fixed, I'm thoroughly enjoying this Beta. Content has been good, and while there is one team that is outperforming the other two, it doesn't feel unbalanced at all in the way that the current linking system can be.
  14. Apart from the complete screwup at the start, which seems largely fixed now, I disagree. I'm enjoying the Beta. The content has been pretty non stop.
  15. ... the fecking ebg queue bug. It has happened to me relentlessly since reset.
  16. Or just make warclaw run a bit faster on DBL? I mean, I don't have a horse in this race (pardon the pun), I like dbl and think it's mostly fine as it is, but shortening sequences is usually a welcome change.
  17. Block. The moment your blood pressure starts rising. Trust your instincts. Think of blocking as an immune response. WvW is full of pathogens. Ignorance really is bliss. And don't sweat it. These are the sort of people that nobody wants turning up to the party. Your world will be a much better place without them in it.
  18. The no1 piece of advice I can give you for improving is to find another commander, or more than one if you're lucky, join their raids (maybe even their guilds, if you have the opportunity), and emulate them. In terms of commanding, your most important job is to make decisions. The decisions you make will get better with experience, but you cannot stop making them. Good or bad. Communication is the next important thing. Voice is best, so consider using discord if you don't already. And, like decisions, don't shut up. I mean, that's an exaggeration, but the more you can talk freely and meaningfully, without freezing up under pressure, the better. The decision making and the speaking are sort of codependent, and after a while you should find your inhibitions falling away. The more you can loosen up the better both will be. Then, attitude. Keep a sense of humour. Take responsibility for almost everything, even if it's not your fault. Don't berate your squad. Advise them, if you have the time, knowledge and energy. Try and keep it light, but be assertive and call for focus when you need it. Offer praise when you can, celebrate your wins, and thank people for meeting your requests and following your instructions. Don't take yourself too seriously. Don't be a kitten. But don't tolerate any kitten from others; your house, your rules, no exceptions; don't let anyone poison your well or backseat drive you. But ask for suggestions when you want them, thank contributors, and shut it down assertively until you ask again. Laugh and have fun with people, especially when things go wrong. Remember people's names. Stop or pause when you need to. Fight and move into space. Take and exploit high ground. Don't stand in one place too long, unless you're confident, cleaving or regrouping. But don't move too fast or erratically for your squad to follow. Be clear and concise in your commands. Don't be afraid to repeat yourself, often several times, when giving an instruction. If you have time, outline your immediate plan in advance, including your escape or regroup idea. Use map markers as soon as you can accommodate it in your cognitive load; even just one mapped to a fast mouse button can help your squad immensely, especially when calling for a regroup. Find opportunities for a 3-4 second regroup whenever you can; break contact, LOS the enemy, use a disengage veil, or just kite away and drop a line behind. Your squad will thank you for these moments, and it helps you to regroup your own thoughts. There's a huge amount of advice and videos available from others in this thread and on YouTube etc. But to begin with it will really help you most to try and define what sort of commander you want to be. Voice or chatmander. Small scale, mid scale, blob. Fight or ppt. And what sort of style do you want to develop. Which brings us full circle. Good luck and have fun! We need more commanders. Good for you!
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