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wickwire.1493

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  1. Could be on purpose, since ranger pets etc. take much reduced damage in raids.
  2. In the UI, Mech Command skills are not properly aligned with each other on the skill bar. Only the second Mech Command skill (F2) shows its numerical cooldown when the respective option is enabled. The Mech "forgets" its name when you change maps.
  3. UI: Skill bar shows background effect of Ventari. Underwater: Trident skills don't apply a legend specific condition. Combat: You can be interrupted during certain parts of the new dodge animation, not sure if intended. UI: Splash art when activating new legend is bigger than old ones, often blocking view of combat.
  4. All of World 1's zones are just great, both in Tribulation and normal mode. World 2 in comparison feels too long and cumbersome.
  5. God-Slayer Bow Pack! Missed it last time after waiting a year or so for it, because I was taking a break and it was only back for a few days.
  6. Here's my "Desert Raider" :3 The idea is that the back powers the holo skills. And I love that rifle skin, even if I mostly play sword with Holosmith.I'm currently wearing the Jackal Rune Gauntlets, they go great with the sand theme as well.
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