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SuchosCZ.2167

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Everything posted by SuchosCZ.2167

  1. It will work in PvP, the AoE is exactly the size of points. In WvW its unusable...Kinda hoped when i saw the AoE, that there will be trait to make it move with you, but no...there is "+50% effectivness" on spell you will not be able to use at all in WvW instead xD
  2. The fact, that this kit is build around F5 skill, which you are supposed to combo and use utilities in (while getting same results as other classes with spamming 2 buttons), it will be useless in WvW, where you just cant stay on spot. The stream was another example that designers don't care/know nothing about this game mode.
  3. For all the thieves, that deffend stealth mechanic. Here is the counter play other classes have: https://wiki.guildwars2.com/wiki/Revealed Out of thousands skills, utilities and traits. Out of 27 professions and specializations, there is 8 skills that you can use for reveal :D ... ye, stealth mechanic is "fine". Just git gut
  4. It is legit. They made a good build and played alert, you didn't bother with your build so you had nothing to lock them down with. You also got one shot by rifle somehow in your own t3 sm which tells us what kind of build your running around with and somehow you don't have any shame about that. there is no point arguing with you, if you see permastealth rifle build as OK, then go on -_-
  5. So, just now, rifle thief inside our T3 SM. 5 ppl chasing him around in between guards, no way to lock him, yet he still can one shot me from stealth and then keep runing :D totaly legit bro.
  6. Thats not true. People dont hate these mechanics. People hate, that thief has all of them... Name one rogue in any mmo that doesn't. Wow-check, eso-check,bdo,check,ff14-check lol rogue archetype always use stealth, high evades and teleports in pretty much every mmo, it's what its thing is. Other classes have reveals, higher hp, higher armor, barriers, more access to blocks/shields, invulnerability skills and other defensive skills and in gw2 even other classes have access to teleports( rangers,guards,mesmer,ele,necro, rev etc) and also stealth( ranger,mesmer,guards with trappers etc) the real issue is rogue's are just generally disliked by the players who dont play them due to their universal playstyle, which is why the rogue complaining is the same on every mmo forum. Anet needs to learn to ignore the whining if they want to have a rogue like in their game. Never played most of the MMOs you mentioned. But i did play WoW like 10 years ago. From what i remember, you could go to stealth only out of combat or with Vanish, that had like 2 minutes cooldown. Also ANY DAMAGE would reveal you and i dont remember having any teleport at all, but there might be one. And are you really telling me, that there are skills for reveal ? really? which one ele have? LOLThere is like 9 skills that have reveal in the entire game (https://wiki.guildwars2.com/wiki/Revealed) and half of them are total garbage Yeah stealth and group stealth can only be used outa combat but are perma, except group stealth lol but imagine thief in gw2 stealthing a whole zerg for 10 secs on a 5 min cd lol. Vanish is ur in combat stealth which is also perma if u dont take dots and is unusable if u currently have dots so u have to cleanse first and hope u can clear em all. Rogue has a teleport to target and can be have 2 charges if ur sub, most bind kick to it to interrupt immediately after tele lol. I will say damage should definitely reveal stealth'd target's in gw2. The point is, that stealth for thief in GW2 should be enough deffence. No reason, to make it most evasive and most mobile class as well. But there is, u literally described what makes a rogue a rogue lol add in high burst hit and run and that is a rogue like archetype.So, thief should have highest burst dmg, highest mobility, highest evasion and stealth.All that + medium armor. Oh ok then. Cool "archetype"
  7. Thats not true. People dont hate these mechanics. People hate, that thief has all of them... Name one rogue in any mmo that doesn't. Wow-check, eso-check,bdo,check,ff14-check lol rogue archetype always use stealth, high evades and teleports in pretty much every mmo, it's what its thing is. Other classes have reveals, higher hp, higher armor, barriers, more access to blocks/shields, invulnerability skills and other defensive skills and in gw2 even other classes have access to teleports( rangers,guards,mesmer,ele,necro, rev etc) and also stealth( ranger,mesmer,guards with trappers etc) the real issue is rogue's are just generally disliked by the players who dont play them due to their universal playstyle, which is why the rogue complaining is the same on every mmo forum. Anet needs to learn to ignore the whining if they want to have a rogue like in their game. Never played most of the MMOs you mentioned. But i did play WoW like 10 years ago. From what i remember, you could go to stealth only out of combat or with Vanish, that had like 2 minutes cooldown. Also ANY DAMAGE would reveal you and i dont remember having any teleport at all, but there might be one. And are you really telling me, that there are skills for reveal ? really? which one ele have? LOLThere is like 9 skills that have reveal in the entire game (https://wiki.guildwars2.com/wiki/Revealed) and half of them are total garbage Yeah stealth and group stealth can only be used outa combat but are perma, except group stealth lol but imagine thief in gw2 stealthing a whole zerg for 10 secs on a 5 min cd lol. Vanish is ur in combat stealth which is also perma if u dont take dots and is unusable if u currently have dots so u have to cleanse first and hope u can clear em all. Rogue has a teleport to target and can be have 2 charges if ur sub, most bind kick to it to interrupt immediately after tele lol. I will say damage should definitely reveal stealth'd target's in gw2.The point is, that stealth for thief in GW2 should be enough deffence. No reason, to make it most evasive and most mobile class as well.
  8. Thats not true. People dont hate these mechanics. People hate, that thief has all of them... Name one rogue in any mmo that doesn't. Wow-check, eso-check,bdo,check,ff14-check lol rogue archetype always use stealth, high evades and teleports in pretty much every mmo, it's what its thing is. Other classes have reveals, higher hp, higher armor, barriers, more access to blocks/shields, invulnerability skills and other defensive skills and in gw2 even other classes have access to teleports( rangers,guards,mesmer,ele,necro, rev etc) and also stealth( ranger,mesmer,guards with trappers etc) the real issue is rogue's are just generally disliked by the players who dont play them due to their universal playstyle, which is why the rogue complaining is the same on every mmo forum. Anet needs to learn to ignore the whining if they want to have a rogue like in their game.Never played most of the MMOs you mentioned. But i did play WoW like 10 years ago. From what i remember, you could go to stealth only out of combat or with Vanish, that had like 2 minutes cooldown. Also ANY DAMAGE would reveal you and i dont remember having any teleport at all, but there might be one. And are you really telling me, that there are skills for reveal ? really? which one ele have? LOLThere is like 9 skills that have reveal in the entire game (https://wiki.guildwars2.com/wiki/Revealed) and half of them are total garbage
  9. Thats not true. People dont hate these mechanics. People hate, that thief has all of them...
  10. Hi, I came back to GW2 after 2 years break and i would like to add to this thread.This is actually something, that i currently consider a big issue in WvW. Elementalist is only class in the game, that have to decide, if he wants to have ranged weapon or melee weapon and is stuck with it because of the missing weapon swap. For example, if you have sword/dagger weaver and you find good ranger, thief or mesmer, they can just kite you to eternity, since you are not as mobile (i mean, that other classes got a lot mobility with the specializations, its not like in vanila, where i would consider D/D ele pretty mobile class). Also, even though, that ele is light armored, it doesnt feel like i have the big dmg output as a compensation. I would say, if i take berk warrior and berk ele, i should be the one doing more dmg right? But (at least it feels like it) warrior will have bigger dmg than me while having more health and more armor. And all that, with couple of skills + a lot of passive "invincibility", while i have to constantly play the piano, create fields and blast them to be atleast competetive. Thats the reason i find ele kinda unsatisfying. The amount of skill you need to have to be able to compete with some other classes.In short - same for staff ele in zergs - you need to predict enemies movement and then stay stationary for several second to cast meteors and other stuff and pray that enemies will not change their mind, while revenants will just "hammer go brrrrr" and will out-damage your poor weaver, that is currently on 50% health only from retaliation.
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