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chatiss.3281

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  1. I know about those locales However, including hardwoods in the new Inner Nayos would have been/would be nice to us. thanks foryour reply
  2. Ist is just me, or does it seem that the only type of wood in Inner Nayos is Elder Wood ... It would really be helpful if there were Hard Wood trees as well. They are difficult to find to gather.
  3. A little tweak could relieve player frustration,well at least my frustration that is. As an engineer "purchase a mech safety manual from map vendor in Dragon's End". 1. That manual does not exist there, or anywhere of the map vendors list of products in D E, N K, or Seitung Prov. 2. That manual DOES exist and can be purchased from ... (drum roll please) any heart person in Seitung Prov. Come on Anet, a simple reword could save folks going here and there looking in all the wrong places. CJ
  4. With characters have achieved dungeon master status, I for one would really really really like to see revamped dungeon events. As much as I enjoy doing dungeons, there has been no effort to enhance the dungeon experiences. Such a shame. You would think even with all the festivals, there might be dungeons included to enhace team play. So this is a call to Anet to seriously review dungeon capabilities for more in-game enjoyment and challenges. Respectfully CJ
  5. Myself and one other of our members that I can think of off the top of my head have enough agony resist to do T3 Fractals, but I'm always down to do T1 or T2 as well, we did T1s for some of our new members earlier. WvW we have a hard time coordinating because everyone is on different servers. PVP we have one person who literally only does PVP and nothing else, everyone else kind of does it casually. I've done a decent amount of sPVP in my time, but I am not overly great at it. I can usually get multiple top stats, but can't really carry a team. We do assist new people, particularly returning ones quite a bit. We are always down to do whatever anyone wants to do. We recently had another guild poach a few of our members, but we're still pushing on and got a few new people already to replace what we lost. If this is still something you're interested in, let me know! Thanks! I am interested. I have room for an invite if that works for you. I have been at GW2 for years. WvW I am on SoR server .. so that may present a challenge :) Discord or Guilded ? cheers
  6. could be interesting ... i have 9 level 80 characters and interested in what and how you are doing Fractals, WvW, Missions, PvP, assisting new folks .. ...invite?
  7. I too am searching for a guild .. people friendly, mature, and a guild that when a person greets the day and fellow guildies, they are not ignored, or "too busy" to offer a short response. Have all 9 characters at level 80 and have been at it for a while. Fractals, strike missions, guild missions are my favs. Sanctum of Rall is the server i am on. If anyone can help me out that would be great. :)
  8. Hatched Chillis forage for Home instance is probably (surely) the worst buy ever. In the home instance foraging produces 1 or 2 (max) hatched chillis . Even using enhanced foraging tools. What a waste. And they are used for ... ? Not thought through well on this one.
  9. Major gaffe nothing working, sent into oblivion .. so now what gunga din? game has gone away ...
  10. got as far as forearmed is forewarned ... now nothing works .. dc dc dc dc wth Not good
  11. after the big announcements and hype for this new achievement, it is somewhat disappointing that it is on the "to do list" and not anymore info. it would be nice to have a "gift" for all the fuss without answers. Probably asking for the moon though. No gifts here.
  12. Great news, but why did it take so long for you to respond on the official GW2 forum when we got a response on Reddit sooner? See, here is part of the issue. Acknowledging that there is a problem. Remaining silent gets everyone's back up. Response after the first confirmed identification of the problem would go a long way in having confidence that you care. Please
  13. For sure, seems like very bad design from the start. Doesn't make sense to gate both ends of this, RNG/Time gating the keys and then also time gating the chests on the back end. How did all of this get a thumbs up on the "fun"? I think maybe the Senior Vice President of Grind overruled the low-level Manager of Fun. ;-)I would like to torpedo the entire chest idea. The payoffs .. .the worst ... the drops, the same, Archranis has it right, a pure and simple GRIND with no rainbow and no pot of gold at the end.
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