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Shadowfall.7148

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  1. I noticed that the new Heavenly Thunder Tigris mount has a very weird, glitchy looking glow pattern along its face. It varies in severity depending on the dye colors, but generally anything light colored makes it look like it lost a game of glow-in-the-dark paintball. Not sure if it persists on DX11 as I don't use it ever since I noticed it messed up my Feathers of the Zephyr glider. Hoping this was just an oversight and that Anet's gonna fix it, since it looks pretty terrible.
  2. The Lunar Maned Skyscale also does the same thing and has done so since it was released. Anet still has not fixed it, so I have my doubts if they're even able to fix the issue, especially if it's affecting newer skyscale mounts. Fingers crossed that since it's affecting more than just the one skyscale, they'll actually look at it and maybe fix it.
  3. Honestly I don't really even notice the character creation shifting because it's pretty much solely the racial outlines shifting about, so it's a relatively small portion of the screen that's actually moving. And you're not on that screen for very long once you've chosen your race. I think with the character select screen, it's just so much more noticeable because it's the entire screen, along with the lighter background to make it more pronounced.
  4. So loading in today, I love the new background from the new character select screen. But the way the screen now subtly moves around with my mouse movement sets off my motion sickness and has given me serious nausea. So much so that I've been just clicking into a character fast as I can before the background loads so I don't have to deal with that slight swaying. Does anyone know if there's a way to turn this off? I already have my 'Player camera shake ' disabled, so I know that won't work at all for helping with this. Any help is appreciated. Thanks!
  5. Adding a vendor to reacquire items from collections you've already completed would be awesome. Or just add a tab to the vendor already in that map, if it was a collection item gotten there.If the item in question was a salvaged item, then the vendor would sell it for whatever it would have been salvaged for; sold for coin would be rebought for the same coin amount. And if it was something that had no value for getting rid of it, then it could be reacquired for free or for a small fee depending on the item. I'd love an option like this, since there's been many 'junk' items that I've had to get rid of simply because I have no space to keep them, when I would have loved to stash them away because they were neat.
  6. It'd be awesome if the Inventor's Sunglasses made another appearance into the gemstore.Also, the ability to buy more guild slots for gems would be fabulous......I can dream.
  7. Not sure if there's a more current thread about this. But I'd like to add that it would be greatly appreciated having the 'number of decorations in an area' cap raised. 20 as the max really sucks pretty hardcore when you're trying to make a room. Or a library. Or something similar. Especially with beds, rugs and the like being added, you can't even make a decent nook with proper furniture and lighting before it caps out at 20.Kinda hoping for a hall overhaul when/if they ever actually do the WvW revamping.
  8. I second, third, fourth, a thousand times add that we really really need more guild slots. Please. We're finally getting build templates. Add more guild slots next. I don't even care if I have to pay gems for them. Take my money, Anet!
  9. If only just 'making a guild' was that easy. :/Does this sort of thing mean that the number of guilds you can be a part of will be expanded, either for free or for a cost?Because I know I don't have any guild slots free to be able to make or join a more WvW focused guild, and I don't like that this seems like I'm going to be forced to drop one of those, just to join said WvW guild.
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