Warrior: Most weapons are lackluster and in need of complete overhaul.
Guardian: My least played profession, probably his low healthpool.
Revenant: Seems completely out of place. How can we play this profession from the beggining if Rytlock appearing much later in story is considered the first revenant?
Ranger: Underwhelming pet system.
Engineer: Lack of weapons to choose is compensated by boring kits.
Thief: Because of the initiative system you're mostly just spamming one skill.
Elementalist: I don't feel the need of swapping attunements on core weapons (especially staff). Every other attunement than fire is at most situational.
Necromancer: I don't like the theme.
Mesmer: Theme as well, too much pink.