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Unknown.3976

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Everything posted by Unknown.3976

  1. That's a HUGE hit to harbinger's sustain. And the nerf to Harbinger's dps seems heavy-handed, was expecting some nerfs but not to this degree. This could potentially upend harbinger's "high risk, high reward" play-style. Kinda mixed on catalyst's changes, it's ultimately still core ele with boon well(s). And not to keen on bladesworn changes, the long buildup was central, thematic to the spec.
  2. In terms of visuals and mechanics, very dull. Essentially core ranger 2.0 with an under-cooked "unleashed" feature.
  3. comparing mirage to will bender? are you serious? Mirage has rune of tormenting plus sigil of energy to help out with sustain while maintaining a glassy build.
  4. It's the virtues, they don't even sync well with the virtue trait-line. Rushing justice and flowing resolve are especially problematic, becuz these skills have an extremely weak payoff, the procs are unimpactful.. flowing resolve's healing proc, is so weak in most situations, it's inconsequential, it's one of the reason why willbenders have such a bad sustain.. And willbender flames are so underwhelming, lacking damage, it's more of an afterthought. Crashing courage is fine as it is, it turns you into a tank for a brief moment; once crashing courage runs its' course, the willbender's weak sustain comes back to end them...
  5. We will be able to test the willbender again during the december beta test. Let's hope our input count for something and willbender is fine-tuned before release.
  6. Pros. beautiful animations. Cons. redundant amount of mobility skills. Virtues felt weak, even when compared to core guard. Skills that root you in place, or have a lengthy aftercast. Very selfish class for zero payoff.
  7. An absolute missed opportunity; with the world in lockdown, folks need entertainment and GW2 is in an unplayable state.
  8. Have never seen a lag so persistent and so severe. Literally unplayable in the current state,
  9. My interest is fading. LS 4 marked the end of a journey and fictional stories no longer interest me, LS5 does little to entice me thus far. Now I am only concerned about gameplay hooks and gw2 is failing in that regards; Loot is unrewarding, professions have grown stale with no news of new elite specs, game balance proceeds at a glacial pace, there's no major game changing features for the foreseeable future/ no feature to look forward to. In short, the game is stagnating....
  10. Nope, roadmaps if handled poorly, has a potential to backfire big time... Here's an example of what happens when a roadmap derails.https://www.reddit.com/r/starcitizen/comments/cxvl0d/star_citizen_roadmap_update_20190830/ Do we need more drama? I think not.
  11. Scrappers are still mediocre in PvE, holosmith are better at CC and dps. yes, scrapper has access to barriers, but the barrier values are so low, scrapper ain't much of a tank. As of now, scrappers fills zero niche in PvE. It can hand out super-speed, i suppose, and scrapper-FT builds are decent at tagging mobs; that's the extent of its' role in PvE. Patch is a step in the right direction for scrapper, but it has ways to go before it finds a place in PvE (outside of farming).
  12. We have been requesting this for the past 2 years, and all we got was a 10% buff to trueshot. The guardian PvE meta is getting stale; power builds are forever married to GS and scepter. Anet, skill split exist for a reason.
  13. It certainly lacks the visual impact, but the most underwhelming animation has to go to the engie bomb kit, feels as if the engie is doing half-squats with weights.
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