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ShadowAgent.6053

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Everything posted by ShadowAgent.6053

  1. Just bullet points Make relevant story content as raid encounters with flex grouping that works like in the DRMs (without the pre-events). Receive Tier 1 rewards once a week.Have normal mode like current raids for tier 2 rewards + tier 1 and repeatable CMS for tier 3 + tier 2 + tier 1 rewards (so like the fractal structure but weekly instead of daily)Normal and CM can have extra/optional bosses.Side note: I don't like strikes from a design perspective, the gameplay is fun but they don't feel integrated or connected to the progression as they are. They are supposed to come after fractals and before raids, but I don't feel that works. "Boss in a room" type encounters imo work mainly for a mechanical challenge, but the strikes aren't that. Maybe if they were CM level encounters of old story bosses it might be funner to play them as something to go for after doing the raids.
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