The most simple and best answer is to let you transmute different armour weights BUT ONLY the same weight across all 6 pieces. I think youd be hard pressed to claim that would be a very difficult change to make....No clipping issues (outside of the horrible ones that already exist) and no tears. It bugs the hell out of me that my swordswomen ele, a melee character, is forced to wear CLOTH into a MELEE fight and cant wear armour. It isnt what ALL people want but to be frank, to all you people demanding interweight transmuting, you are being SUPER unrealistic. As for the TERRIBLE "counter argument" of "oh but pvp balance"..........pfffftt LOOOL what game you playing that you think theres PVP balance lol! Besides, outfits and the increasing amount of skins that are the same over all weights, bear/raven shaman and gem store stuff really throw that out the window. The pros/cons of making this system:Cons: ................um?Pros: anet MASSIVELY increase player choice without having to make a million new skins for each weight. (currently new skins are painfully dripfed in and not very good to boot) To reiterate! Im pro the idea of transmuting different armour weights but NOT for interweight transmuting, i do think that is an unrealistic demand.