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Quadox.7834

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Everything posted by Quadox.7834

  1. 1. You will never hit f1 on high range, ever. The tracking is next level terrible. 2. It's not 4s block, it's literally 1.5 seconds.
  2. Not just talking about mesmer players, everyone , from drazeh to boyce to naru will say it. You would be hard pressed to find a single player above a certain caliber who disagrees
  3. Interesting that literally every known/good player disagrees
  4. Can you just not play ranked for like four days days during expansion beta? You know that the last time we had an expansion beta was four years ago right?
  5. Well, you are right that you are not particularly good.
  6. Also f3 literally doesnt track at all, as in, if they are walking to the side it just misses
  7. there is probably some wonkyness going on because the phantasm blades count as coming from your phantasm (uses the phantasm weapon strength etc) according to cmc
  8. i could not get f1 to do more damage with shatter storm. in fact, it actually seemed to do less (very slightly, like 10-20 damage less)
  9. But virt f1-f3 aren't instant, so what do you mean?
  10. The reason it works when not pressing w is because skills in this game have an auto-face functionality when standing still. For example, try it with mirror blade. This is universal in this game and not unique for virtuoso shatters.
  11. And also by swiftness and superspeed, which is fun
  12. The facing your target thing we are talking about in this thread though is not a bug
  13. I agree the projectiles are bad on F1 and F3, this is what we should be campaigning for them to fix first and foremost, F2 is good though.
  14. Yeah sadly it might, some people will prob report it too because they are goody two-shoes. It should absolutely stay in the game because there is a drawback to doing it (you lose out on the 5 blades) which means there is a choic, which means there it adds skill cieling.
  15. Dont know what you are saying here, dont know what holo has to do with this. Most projectiles need to face your target either the whole way through (like rapid fire) or at the end (like point blank shot). Virtuoso only at the start which is the better option.
  16. The blades cant be killed and you dont need to be melee range.
  17. Animation cancelling are a big part of what makes fighting games combat cool and deep and skilled (incl stuff like L-canceling in smash melee), these types of mechanics might not feel natural from the start but once you get good at it, it starts to flow and feel satisfying. Though I dont know anything about ESO so the implementation there might be boring.
  18. It is kind counterintuitive to be able to face away while throwing a dagger at all - but we should count ourselves lucky that we have that mechanic. Imagine if it was like rapid fire or plasma beam where you need to face your target the whole time. Virtuosos playstyle is comparatively dynamic.
  19. This is pretty normal with various skills in Gw2 though, for example gale on elementalist focus. Managing these types of mechanics are part of what separates the wheat from the chaff and makes it so impressive to see good players playing their class. Honestly count yourself lucky that we can even finish the cast while facing away - most projectiles don't get that luxury. For example with rapid fire you need to face your target the entire cast
  20. Actually you can stow the distortion utility and still get the full 3 secs, although you dont get the blades. Imo if this is a bug they should keep it because it provides a really fun and skilled option. There are a lot of tricks most of you are missing out on that make virtuoso potentially actually good.
  21. you only need to release W for a split second, like 0,1 secs, then you can press it again. Ill try to record some videos to show you guys how it can look.
  22. You CAN cast bladesongs while kiting, just release your W key for a split second, press the bladesong, then hold W away from your enemy again. You do not need to face your target at the end of the cast. It feels weird at first but trust me, it's actually fun and skillful. I suggest to bind "about face" and learn to use it a lot.
  23. infinite forge is absolutely not useless, it is actually the best one for many builds. but it should prob work out of combat.
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