I agree "giant leap in difficulty" is a rather vague statement - for me the difficulty is finding the time to do raids (they are too resource hungry), for others it may be playing in a group or not having the required reactions to respond to the boss - there may be many reasons why people find raids diffcult, not just the mechanics.Being dumped on a boss in a Strike Misson is not the answer but this latest incarnation seems to be a better and more interesting solution - it still won't get me to play raids though.What Anet should do is assume no one reads the wiki or the forum and come up with some useful tutorials - DPS/CD/CC, Combi Fields, Breakbar, Boss Tells, Effective Builds - it just might make players more confident in their abilities.