If I want Warbringer, I've to play wvwIf I want The Ascension, I've to play pvpIf I want Aurora, I've to do all the achievements in open world pveIf I want Envoy Armor, I've to do raids Every game mode has unique skins/auras. If you want it, you have to play the content. In my opinion it would be boring if I could get the fractal back or aurora in wvw as well. If you can get every skin in every game mode, no skin would feel special for the players, it would be like the everyday skins you get as a drop. So if you now say, let's keep Envoy Armor as raid reward then, just make an easy mode, this wouldn't be a raid anymore. It would not be different from a dungeon/Fractal (and those have unique rewards as well). Why should anet invest resources into something we already have?What separates Raids from other instanced content? In my opinion it is the difficulty + beeing for 10 players. If you take away the difficulty, it would be a 10-man dungeon/fractal and therefore should have dungeon/fractal rewards and not raid rewards. And again, you have easy mode raids like Escort, Cairn or MO and hard mode raids like Xera and Dhuum (+CMs). Easy and hard mode already exists! The only thing that could be improved is to add a legendary armor to open world pve as well. Not with envoy skin or a similar animated skin (as arena said it took to much time to develop), but with tiers like in wvw, where the last (legendary) tier has maybe an aura or foot-steps or something added like the wvw chest (they also could make the legendary skins of wvw and pvp armor at least a bit different from the precursor as well, so that it is really similar to a possible pve open world one).Maybe we could close this thread and make a new one about possible ways to add more legendary stuff in open world pve (or in other game modes as well)?Be it with living story episodes (one armor piece with each episode), the next expansion or whatever. It just shouldn't be to easy to get (be it time gated, gold gated or skill gated, feel free to discuss)(PS: with "skill-gated" I mean soloable content that isn't hard like a raid, maybe something like some of the harder story achievements)