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FOX.3582's Achievements
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Yeah it botters me too.
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Yeah, Arenanet doesn’t give a fçk mate. Sorry.
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How i would intruduce the Legendary Aquabreather.
FOX.3582 replied to DanAlcedo.3281's topic in Guild Wars 2 Discussion
You know that when you say it it won’t happen right? Arenanet only tolerates good ideas if they come from them. They have an ego you can’t imagine. Bummer, it was a nice and original idea. -
GW2Taco has this and it works perfectly.
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[Suggestions]QoL (Quality of Life) Ideas [Merged]
FOX.3582 replied to ginryu.3026's topic in Guild Wars 2 Discussion
Hahaha you still hope for guild improvements? Poor fella. -
Using Geforce Now might get your account locked.
FOX.3582 replied to mrstealth.6701's topic in Account & Technical Support
This is not the first time they have banned people for their own mistakes. Good luck! -
Also: Block and move on.
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Open Letter to ArenaNet regarding Server Latency
FOX.3582 replied to TheSun.4321's topic in World vs. World
"We know you want this game to succeed as much as we do" Their marketing suggests otherwise. -
*Casual players left because of HoT, most didn't complain. Anet saw their new plan of catering to a niche failed, so they did a complete 180. There was nothing niche about the direction they were going. It was niche enough to make lots of players quit. Like how lots of players quit after POF? Drop off was way stronger after HoT. Also players that were scared off by HoT are hard to bring back. Do you have a source? Only the NCsoft earning reports: http://global.ncsoft.com/global/ir/quarterly.aspx?BID=&BC=&BNo=&SYear=&SType=&SWord=&PNo=1Comparing post HoT and comparing post PoF. That shows nothing about player populations. TIL I can earn money with my game without a population. There are numerous other factors which affect game revenue than just player population. Yet player population is a main factor. Source? Do you know how many players purchase gems? Only Anet/Ncsoft knows how many players purchase gems obviously. If you can't see a link between player population and revenue, then i'm sorry. Source? Just look at every game. Keep insisting that casual players "destroyed" GW2, it's funny, where's your source on that? I’m not denying that there’s a link. I’m denying your assumption that it’s a strong one and that it disputes what I initially stated in this thread. If you don't think players population is a huge factor for revenue, I can't help you. You can keep claiming casual player complaints are at fault, but I've yet to see someone proving that. In fact Anet went all in on endgame content after HoT for some time, yet their revenue didn't recover. You don’t know what percentage of players purchase gems and how much. Anet could add 100K new players and none of them could ever purchase gems. Hahahaha.
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Yeah, let’s make this community even dumber. Maybe if the game worked properly, that path is full of gimmicky mobs, As Astralporing pointed out. The Aggro managment in this game is garbage, making that the required mechanic is laughable. I wouldnt mind if they removed or lessened the mechanics, as the fights can just be brute forced through these days BUT its never gonna happen, dungeons are dead. I still run them daily. Sometimes I only open in lfg after finish ooze puzzle by myself, really don't want any dramaCan understand haha.
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Yeah, let’s make this community even dumber. Maybe if the game worked properly, that path is full of gimmicky mobs, As Astralporing pointed out. The Aggro managment in this game is garbage, making that the required mechanic is laughable. I wouldnt mind if they removed or lessened the mechanics, as the fights can just be brute forced through these days BUT its never gonna happen, dungeons are dead. I still run them daily.