The only issue i see with condi damage is how high it can get while still doing good power damage.
Albeit that is just my personal opinion.
Both damage types can be dealt with.
Condi isn't directly the issue with the game. It's annoying to deal with, but in all reality condi actually has more leniency with the damage you recieved.
You can stop condi damage with a boon, you can remove the condi thus nullifying the damage, you can still evade the damage, you can stack vitality on your build if you know the enemy has condi, you also can block the attack that gives the condi in the first place.
While power on the other hand you either stack toughness which isnt always viable, or you evade or block the attacks that matter same as you would with condi damage.
Its more of a learning what does what scenario.
But power damage is instant so you cant remove the damage with a utility, you can only block/invuln or evade it.
Also just saying I myself dont really care for condition damage in this game. But i do believe that there is more to it than just condi damage on why balance feels off.
One of the only fixes I really believe the game needs outside of balance is that i feel the rating methods need a rework.
As the system is currently a person is not rated on their performance but on Team performance.
This is a hard thing to actually balance around.
Why? Because there are many types of class roles and there is no completely sure way to determine whether or not a person is actually doing their role at a certain level.
There is also class imbalance which allows systems to be abused just by playing what is currently overpowered.
Some say solo que can fix ranked but that in general wouldn't be but one step that doesn't necessarily fix anything.
There is still going to be players who abuse a class that is currently overtuned to get to ratings that they couldn't get to otherwise. (Ex. Scourge last year) Addendum: sorry if im mistaken on timing. Ive been so busy with work i cannot keep track of anything these days.
Anyways.
My solution which still doesn't fix anything but could give the game a neat twist. Have a solo que but also add in a role que and lock the builds your playing to it. Then have the game sort teams as equally as it can within a set rating bracket. Yes this would make higher rating game que times drag out but if it could balance out things to where people came back to pvp it could fix some of the que times a bit.
And yea i know the game needs a lot more of a fix than just this. But anything new in my opinion could be a nice breath of fresh air into the game.