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Dinas Dragonbane.2978

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  1. Duels don't happen near structures for this reason, you are just talking about random 1v1 fights
  2. Beautiful and really hits some Mark's, was already said but this should be its own thread and it might actually get some anet attention? Has already gotten lots of attention!
  3. Hey I already responded to this thread back then! Is this a little off track from this thread though? Havocs still existed in 2017 during this thread though, but were soon to start dwindling with the advent of more and better healers and easier strong zerg classes(and gliding and mounts). Most people's gripes about desert are the due to the fact that they just don't know it, even 9 years in. My guild's highest ranked and most hours of wvw guy is lost in there if he has no tag to follow, which is a LOT of the wvw playerbase. Literally as one of the last havoc guilds left, the red map has been the best for us, where havoc in alpine is much more difficult due to quick response times with all the straight lines from objective to objective.
  4. I don't think I have ever read anything more exaggerated on these forums, and that is a major accomplishment after almost 12 years.
  5. Replying a bit late, but I can imagine this being real enough some day.... All towers and keeps now only have 1 gate, which has replaced the lord of the structure. This gate must be destroyed for the capture circle to appear. This gate can use the new lord heal ability, which now can only be interrupted by a siege disruptor.
  6. This is why gw2 had conditions AND hexes, oh wellm
  7. What helps become a good control trait just becomes a self heal. This makes me too sad.
  8. Glacial heart, nooooo. I have run a tanky bruiser firebrand whose sole purpose is to cc/hinder enemies while holding the front line and giving some stability support to allies. This build used to use stoic demeanor, but they got rid of the slow so it went bye bye. Glacial heart was a major source of hindering enemies and mixed well with stoic's slow, but now it's going to lose the added chills. What a bust, what does guardian hammer need this healing for exactly?
  9. Okay so I normally wouldn't post on this sort of thread, but ever since raids came into existence the balance of the game was thrown into chaos, where raids, pvp, wvw, and unfortunately even open world pve became 4 separate balances. after raid mentality of success or fail seeped into fractals, it then bled into what was left of dungeons, after that it started creeping into open world pve. Once that became a maintstay things got really iffy for pvp and wvw as many of the borderline pve/wvw/pvp players were hesitant to jump into the mode. Do I have a solution to this? Not right now unfortunately but I feel as if the game in general needs a massive cleanse of boon application and duration at the very least
  10. Unless it's fake tap, and then the whole map would lose participation, but then one of those scout thingies would be useful but screw them in participation world too. A lot of this just seems like a server and map issue(which it seems that ebg is stated later on in this thread). I dislike ebg for a lot of these reasons, but it will be difficult to find a good solution that isn't exploitable one way or the other.
  11. This is just seems confusing based on being contradictory. Failing an attack gives nothing but you hopefully know that already. Giving people rewards for failing anything is not the best idea in any gamemode(people will always want easy things made easier). What do you roam as that people regularly run from you? I doubt we can take your answer seriously, but even if these people are starved for participation I doubt they would charge you, and if they WERE your system would kick them out instead of watching them run(they might already be gone hence you would see mobody). And scout type behavior for more active gameplay...roaming is literally advance field scout numero uno. Some just ignore the scout aspect and don't communicate as they are introverted roamers.
  12. Most people have no idea you need snap to ground target, or that it even exists.
  13. My guild started on sanctum of rall, but it climbed the ranks quickly the first few months with each matchup victory seeing more defectors each week, once we made it to t3 the queues got too big for the guild to all play as a guild, so we transferred down to t7 to Borlis Pass the LAST week of free transfers at the start of Nov 2012. Been there ever since, though the server was gutted and lost a massive swath of players before, during, and after the final tourney(even Monkey Shinezz had to leave for Dragonbrand a few months later).
  14. So if you want true competition that can be measured fairly, wipe all maps and make one ebg style where each of the 3 sides are EXACT mirrors of each other, and each server can only field the same # of players at once, and they must only be one class with the same gear/trait setup, akin to red checkers being equal to the black. Have it be a forward queue, where if there are 5 red 5 blue 5 green, and a 6th red wants to come they queue up until a 6th green and 6th blue also queue up. If players leave the match like a blue quits, then red and green will have a player kicked out so the map has 4 of each server(kicks out the one who had been longest in the map). This makes things TOTALLY fair and balanced for true competition, do you want this? Do THESE numbers lie? They would really show what each server is capable of without the imbalancing WvW is prone to, and what also makes it fun and interesting. If you want to blab on and on about numbers and balance then go all the way(actually you should make a poll about this and then totally ignore that one). People like ebg because of easy navigation and how close things are to each other and how the action stays more constant with little downtime, zergs and roamers alike. People like alpine due to the easy navigation and massive open field and structure zerg battles that can take place there(zergs also like easy navigation same as roamers) People like the desert due to the map complexity, as it requires more thinking and effort to do well, but obviously rewards you when you do. Ironically people also DISLIKE some of these maps for the same reasons people like them, but don't think they are just misinformed and wrong.
  15. *Then goes on to ignore the numbers of this poll and continues to lecture peers* Well what about the numbers of this poll huh? This is why anet doesn't even take us the wvw playerbase seriously, because why should they after reading this thread? Even the op was slightly mental with the statement of liking of desert equals liking bugs. What a roundabout way to achieve what exactly?
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