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paddystar.2879

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  1. Really love the constant removal of class specific buffs (spirits, banners, traitline for 5 teammates) and more quickness/alacrity options. But many nerfs and crit-talents feel really weird to me, for example elementalist air attunement 5% critchance. Don't know any build who wants to camp air and it just makes the class feel much more clunky since you suddenly have more critchance at 1/4 of your attunements.
  2. Will the build template slots be characterwide or accountwide? To be honest one reason i never bought any permanent harvesting tools is because i love playing different classes and not just main one character.I really hope that you will be able to buy template slots to unlock on each character.
  3. When do you think did it say that? Also "eating" for an elder dragon is corrputing the land, so saying that they are completely emtpy now makes no sense. The story is 3 days old. Use spoiler tags...I did not spoil anything storywise in my posts. While Mordremoth does eat the ley-line isles, it seems to me that its more due to the fight rather then actually feeding by eating the land. Also they do not really suggest that its completely empty, its rather just easier t change the skybox-lightning than to actually create landmass just for the sight during a 1 minute ingame scene.
  4. I personally do not mind the timegated Tasks for the Skyscale. Where i see a problem is the charged quartz stuff, since it punishes players who did not stockpile on these by creating them on a daily basis. On the other hand, you can buy all the items for the collection through the Trading Post, so people saying that there is a "22 day" timegate are factually wrong. Even if you only logged in for a second to open the daily chest, you will have enough materials to sell to buy all the stuff you need. On the other Hand, the first collection felt really stupid. Instead of having 3 scavenger hunts which partly the same location, you ought to have 1 (bigger) scavange hunt and then have some other task. The 2nd collection for example was pretty fun to do. While i do understand that timegates are not popular amongs players, i feel like it could have been passable with less accountbound items (charged quartz) and less repetetive tasks (3 scavange hunts in the same area, but must be done 1 at a time).
  5. When do you think did it say that? Also "eating" for an elder dragon is corrputing the land, so saying that they are completely emtpy now makes no sense.
  6. When do you think did it say that? Also "eating" for an elder dragon is corrputing the land, so saying that they are completely emtpy now makes no sense.
  7. Since the latest episode introduced the fissure of woe (partly) with new foes, melandrus realm with new foes and reintroduced underworld with existing foes i think it is likely that we will see more godrealms in raids. If i remember correctly, the Devs already confirmed that the Qadim story will continue.I personaly think that it is likely that Qadim will find a reason to visit the god-realms (He has more than enough reasons, maybe expanding his menagerie or/and finding a new realm for himself). I can imagine him finding a way to travel between the god realms and we, as the players, have to follow him through the god realsm and fight related bosses throughout the god-realms until finally we fight qadim (again?).
  8. Hello, first i wanted to say that the finale was awesome, the last Map is very fun to play and a very nice throwback for GW1 Player, also neat to see Melandrus realm for the first time! The story finale was also very wholesome and felt good, without being a massive cliffhanger. I personally think that the timegate for the mount itself is not a big problem, but it buggers me that you have to collect things 3 time in a row, sometimes in the same exact places. The first 2 times were ok, but the egg hunt then felt very wearisome! Anyway, good job with the new mount!Here are my 2 Questions: 1: I think many gw2 player spent tons of time in gw1 in the mists (Fissure of Woe, Domain of Anguish, Underworld) and would love to see more of these areas for raids or channanging content! Since we see new Mobs for the new Map, themed for the gw1 counterpart (or new ones for Melandrus realm), do we have a chance to see the gods realm again in the future?
  9. HelloMost of us have heard of it already, but it is possible to merge a group with a squad which will result in the teammembers being kicked out of the fractal instance.Today i have been griefed by this method, while our group has cleared the Reactor fractal and was waiting at the boss for the 5th person in lfg. An easy hotfix for this (temporarily) would be disabling squadmerging for a group. People would still be able to join squads and a group would just need to leave its current group to rejoin a squad together. This is badly needed as the griefer i have encountered has done this to many groups in lfg (discription of lfg were already things like "screw the merger"). A better solution is having to accept a squadmerge, since squadmerges are a nice mechanic but the current griefing in lfg has made opening LFG while in an instance a scary thing to do. Also i would like to remind that this thread is not about nameshaming, i myself have screenshots of people admitting it and telling me they are "untouchable", but lets keep the discussion civil and if you have any names / screenshots post them to the support.
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