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Bob bobington.9057

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  1. So, for Save Our Queen or Nevermore, there is a Nevermore category which deals with all the specific recipes to craft Nevermore and the same for all the other legendaries
  2. Be able to buy keys for coins or map currency, especially for heart of thorns content
  3. Welcome to the CRIB! This is my guild to play with experienced, casual and open minded people who want to help others play the game and have fun raiding, doing dungeons, achievements. Here is my link: https://discord.gg/78ntGFx I don't have anyone in the guild at the moment. We are looking for a guild hall which will probably be the desert one or the new one.
  4. So instead of the current selection between do+bd, es+bd, do+es and unbound magic, have a ticket purchasing method where you select how many tickets you want which unlocks a tier of fluctuating mass containers for each tier (maybe up to 6) which requires 25 tickets for each category (do, bd, es, unbound magic) but you can buy 1 ticket for 1 unit of those items, and any uneven amounts between tiers (25, 50, 75, 100, 125, 150) rolls a chance to unlock the next tier so 46 do will have a chance to unlock the 50 ore grade mass container. This would help with uneven amounts of ore
  5. Fractals could be scaled to the party size to a minimum of two so that there doesn't have to be a perfect party of five to complete them.
  6. Choices for daily quests. There could be an NPC that allows you to choose the category of daily quests for characters So, if I did 1000 daily quests of a category or region (this might require a new daily quest structure for achievements) then I unlock the choice at the NPC to prefer those daily quests or not, so if I wanted to prefer normal daily quests then I have a selection of normal daily quests (like gathering/exploration based quests, dungeon quests, region based daily quests etc) and I complete 1000 of them (which means that they will have to be grouped so it doesn't take 1000 days) then I can choose to prefer those. If I completed 1000 daily quests for map specific quests then I could choose to prefer those generating for my daily quests over other quests that I don't want to do
  7. Bounty squad section in lfg so that we can put up one squad for bounty runs in pof
  8. Pact Commander mastery allowing you to purchase repeatable hearts for all maps sub LWS3 for karma after completing them for owners of Path of Fire.
  9. Infinite map gathering completion achievements so we know when we've collected everything
  10. Recipes that are already known turn into karma or recipe books that are already fully known turn into karma or don't show the ones that are known if there are still some to be known.
  11. Get rid of burning retreat no one uses it and it is completely useless as a skill, it makes using a staff boring because you can't use your entire bar. (cue that's the point)
  12. Dungeons accessible through fractals and considered part of fractals for daily achievements, they're selectable through either a different interface or the list changes every day to accommodate the dungeons in the list
  13. Legendary crafting materials, gifts, essences and so on that would help in storing materials for legendary crafting in bank storage. Why should we have to retain things we aren't going to use in the inventory for a long time?
  14. Multiple selections on BL sell or buy so we can just fill out an order all at once without having to sell things individually or buy things individually.
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