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LUST.2305

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Everything posted by LUST.2305

  1. Not a huge fan. Compared to Photon Forge, that's not a good trade-off (outside PvP/WvW). If anything, such a change should have warranted Gyros should have all became a kit (similar to Photon Forge). Make note of the following: Scrapper now loses the following core F5 elite skills: Toss Elixir X (when using Elixir X)Med Pack Drop (when using Supply Crate)Orbital Strike (when using Mortar Kit)Scrapper loses the old Scrapper F5 elite skill when using Sneak Gyro Detection PulseBut hey...Scrapper gains: Function Gyro - Res up to 3 allies and/or finish up to 3 enemies every 30 (min) to 120 (max) seconds.Side Note: My last complaint on Engi changes was a little over a year ago... every other change in this patch was along the lines of the classic "Purity of Purpose". Welcome back, Engi. :)
  2. I think the best course of action (if a new Elixir to bring back the Smoke Screen/Wall RNG we love isn't considered) is to bring back the old Toss Elixir U. Elixir U can remain the same, but simply just effect those around you and a slight increase to the Quickness effect--essentially that's what the new Toss Elixir U does anyway. Like @revolucion.3864 mentioned, the old iteration of Toss Elixir U is still available underwater...so it's kind of silly to have it enabled underwater when it's used a lot more on land.
  3. Pros of Changes: Quickness for 5s (+Vigor for 2s with Optimized Activation ) for yourself and alliesStun Break for AlliesPros of Previous: Vigor for 2s with Optimized ActivationRandom spells (12s) - very useful combo fields and both were essentially projectile counters:Smoke Screen — blinds foes, creates a smoke field, and destroys projectiles -or-Wall of Reflection — creates a light field and reflect projectilesBoth iterations have value in any gamemode: Previous - Used in PvP/WvW for it's anti-projectile benefits and combo field usage. Used in niche cases in open world PvE to reflect/stealth.New - Very supportive - Stunbreak in PvP/WvW is valuable (but somewhat hard to coordinate); Quickness - no real downside.My issue is, the previous iteration has been pretty valuable and realistically I don't expect the changes to really change the number of people to use Elixir U. While it's more consistent with the other "Toss" Elixir skills, I'm surprised the previous iteration of having random spells warranted any concern. I personally trusted it more than any other reflect Engi has...or when it was needed to drop a clutch Smoke Screen to stealth the myself or the team out of a sticky situation or a quick cleanse. Heck, I can't tell you how many Deadeyes or P/P Thieves killed themselves because of the Wall of Reflection. You don't really get that from the other dedicated Engi skills that "should" do the same (especially as Core). I love to see the "idea" of the random spell come back in some other way for Engi (maybe an new Elixir).
  4. Looks at leaderboard.Looks back at thread.Looks at leaderboard.Looks back at thread. I hope win trading wasn't found by Win Percentage alone. Exactly. Lot of the culprits have done this for many consecutive seasons and still have their alts on the leaderboard.
  5. Didn't see it in the Oct 17th Release Notes...but Dismounting and Remounting is now faster. Thanks!No more cooldown timer on dismount (just the animation), which makes switching mounts when traversing way smoother!
  6. Previously, 5 guilds were more or less just extra storage...now that that has been reworked a bit and new content has been added...it seems to warrant more guilds which might be how some people do things (like Illconceived mentioned). That said, you don't even need to be in a guild to really get content done. Since my guild has left GW2 (even though I still share a Discord and play other games with them), LFG has got me through a lot of unsoloable content and introduced me to new friends/communities.
  7. Easiest way...In PvP, couple yourself with a supportive/bunker Engi, Ele, or Druid and don't just look away and button mash. Necros can survive a long time (even without support) with effective kiting and management of Shroud. More challenging way: There are quite a few builds that can help you survive engagements, but against some builds/professions (rightfully so), it can get challenging. Learning to fight those challenges obviously takes practice, just mashing your skills all at once isn't the way to survive. Time it. They had some changes over the years but they are still very sustainable in PvP when not outnumbered too much. Along with their damage output, that's why in PvP these days, people try to focus the necro and take them out of the equation as soon as possible. This is how it feels sometimes:
  8. I know the attachment system was convenient and people question the security of it. It is true though...ANet shouldn't have to manage people's uploads, having that ability puts them at risk (and they'll have to put resources into its moderation), and they have to then be trusted not to purge attachments (unnecessary hosting for them). Here's a guide, nonetheless to help anyone not used to uploading images: https://en-forum.guildwars2.com/discussion/853/guide-how-to-upload-post-your-own-images-on-these-forums/
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