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Stormcrow.7513

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Posts posted by Stormcrow.7513

  1. SMAA(Ultra 8x?) could be calibrated to account for a higher edge count.

    Post processing anti aliasing unfortunately seems to just add blur which is detrimental to overall image quality. 

    There are other options available to the devs but maybe I am just trying to put makeup on the proverbial cow. 

     

     

  2. Hi. 

     

    With the implementation of DX11 as our new handy dandy API(*sincerely...thank you!!) would it be possible to have an anti aliasing technique that is more....powerful? 

    SMAA at high still causes the "jaggies" even at 2k resolution. 

     

    One can hope. 

  3. 13 minutes ago, Mariyuuna.6508 said:

    This event has been updated before and had the same effect when it was first changed. Once players learned the encounter (~6months later), you almost never got downed players again.

     

    There's no such thing as hard content in this game, only content that you learn to cheese.

     

    That update they just increased the health pool of the FE so it didn't get instaburned(pun intended)  so that others could tag it if I recall correctly. 

     

    Anyways, I hope I am wrong 

     

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  4. 35 minutes ago, kharmin.7683 said:

    Well, to be fair, it is a starter zone world boss.  How much more rewarding should it be?

    The point of the update was to make the events  harder because of elite specs and power creep. 

    Starter toons using blue and green weapons and armor will  find this event frustrating and difficult to even complete without higher level toons, but those higher level toons wont even bother since the rewards are not worth the time. 

    The scaling made it hilarious to see downed and dead people everywhere. These were not new players either. 

    I hope I am wrong but I can see many people not even bothering to do these new events after the first try. 

    Edit:(I can't spell)

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  5. I don't know if this is intentional but I just did the new fire elemental event and the rewards were just as bad as before.

     

    It was way more fun and the ele had more health, new mechanics etc but those rewards don't make it worth the effort to do. 

     

    I feel if this isn't rectified then all the hard work Anet has done in updating this encounters will be for nothing as they will be dead events.

     

     

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  6. I never had many issues with DCing either until EoD as well. 

    The point is they have the technology from GW1 to restore connection to an instance.

    Honestly this should have been implemented since this game went into beta. 

    The tiny minority has been around for years and years and there are tons of reports. 

     

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  7. Repaired .dat

    Downloaded new .dat

    played at native resolution 

    played at upscaled resolution 

    played on my internal network

    played on my cellular network etc etc etc etc 

     

    I am not being paid to beta test this game. This issue has been around for years..years!!! 

    GW1 had a rejoin instance when you DC'd like 15 years ago.

     

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  8. This issue has been around for years....years.

    I am done troubleshooting for Anet. 

    GW1 had a rejoin instance when clients disconnected...this isn't any new technology. 

     

    I can't progress characters through the story. I have tried countless fixes and it seems to be pretty random. I am at my wits end. 

    A sad sad shame that I wanted to take a legacy character from GW1 through to Cantha and yet can't. 

     

    An anticlimactic end to almost  twenty years of supporting this franchise...off to things that function. 

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  9. :( 

     

    deleted %appdata% 

    Still occurring DC's 

    Its so frustrating doing a long long story mission only to have to do it ALL again multiple times in the hope that the game doesn't crash. 

     

    It isn't my internet

    Reinstalled the client from scratch 

     

    I guess I should take a break from the game for a while until you guys can sort it out. 

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  10. I agree with some things that you are saying but don't forget GW2 is older and as MMO's go the graphics are actually not bad. I have a few tricks to help you though if you like. 

     

    1. Set that resolution high. If you are using Nvidia, DSR GW2 to as high as it can go. 2k, 4k, 5k. with a 3080 you should be able to oversample with ease. This will make the textures a bit more bearable. You can turn AA off as well at that high of a resolution. 

     

    2. Get reshade and enjoy. There is a DoF sharpener that works wonders. Play with what shaders you like and profit.

     

     

     

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  11. Hai,

    I would love a new engine or rewrite but I doubt that is in the cards. I am still flabbergasted that they have included dx11.

    I can sympathize with the OP. Set you graphics to whatever you want but it is the player limit and quality(I believe) that will make any PC bog down. Set those to low/low med/med ? 

    I run 2k cranked with Gshade dx11 and its great until zergtime, that's when other players need culling.

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