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Mesket.5728

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  1. I've been playing since closed beta and have been playing MMOs for 22 years now,... honestly I always come back to GW2 because no matter how many I flaws I find, it also has everything that I wish for other games to have in one consolidated massive game. 4.75 / 5
  2. I get your point and I'm with you but to be honest,... 50% of the player base looks like an anime character and the other 50% just had a romance with a daemon or an angel or something weird like that. I already trained my eye to be blind about it. I wish I had an option to "make things look like guildwars2 concept and lore".
  3. I don't know man... players already look like they escaped the freak show... if anything I'd like some kind of visual noise reduction before we keep polluting the screen with more visual things. Not everyone has a great taste or concept for their character and it does impact on how the game looks. I remember Guild Wards when it wasn't "Mu Legends" or something like that and I kind of miss it.
  4. to be honest, I LOVE that this is not like world of Warcraft and the mount doesn't feel like a stupid balloon. At least they simulate a little bit that the animal itself stresses with our weight and can't take us that far. WOW mounts sucks so bad you can't even use them until you get bored doing achievements on the new map.
  5. As much as I hate invisible walls I thank Anet for giving us free fly on maps that were clearly not designed to fly. Showing us they care more for fun game mechanics thank playing it safe. You have to understand that adapting every single map to remove those walls but keep a world where you don't glitch, get stuck or look the world through transparent mountains takes a ridiculous amount of resources and effort. Other titles didn't do that as they introduced flying mounts and you know who still don't let you fly on their new zones until you are completely bored of them. Not many studios ta
  6. Your character looks great,.. for a single player. This is why I stopped "investing" effort on this game. For me, I lost it when every single character started looking flashy and overloaded with particles. Just plain ugly to enter the city and completely destroyed the immersion. GW2 rapidly went to look like every other cheap mmo. And it is understandable. It is so much cheaper for the art team to just put glow and flashy materials rather than actually work to make things look like leather, metal and cloth.
  7. Berserker mechanic is borked for PvE. You are either forced to equip burst skills you might not want just to extend zerk or deal with a ridiculously long cooldown out of all your class mechanic. It really sucks fofr PvE map roam or long fights. Just go core warriors for this as Spellbreaker is also "broken" since it works on receiving hits in a game that trains you to dodge them. I can't figure out their design team yet... but well, what can we expect from a team that designed a "berserker class" in a game with Berserker gear and give him a torch for conditions :/
  8. Don't confuse the complaints with issues on performance. Any monkey can just equip zerk gear choose proper traits and melt things on open world. Complaitns are not because we "can't make it work". It's simply NOT FUN to be locked out of your class mechanic more time than your are actually enjoying it. Simple as that. We don't need build suggestions; we need a class that works with the content given and not only on PVP modes. But you just said you know it works with the content given and not only on pvp modes?Works as in a fun.
  9. Don't confuse the complaints with issues on performance. Any monkey can just equip zerk gear choose proper traits and melt things on open world. Complaitns are not because we "can't make it work". It's simply NOT FUN to be locked out of your class mechanic more time than your are actually enjoying it. Simple as that. We don't need build suggestions; we need a class that works with the content given and not only on PVP modes.
  10. No, actually I hit less hard now in OW. Cause I can only use berserker when the mob is at 20% hp and I have to run all flaming to the next mob just to see the effect fade away and be locked for 12 seconds for the next couple of pulls before it happens again. Its a BORING spec to play. Yes, because what you want (which is core warrior with occasional berk that bursts harder) would be a 100% valid concept.Well I used to have an elite spec that allowed my to be more dps oriented and filled with rage and atk speed. Berserker was its name and took me "effort" to get all skill points and use it. La
  11. Well rounded is the best phrase to describe what Berserker is not. very much this. The class just became a one trick pony spam that F1 while it last.
  12. No, actually I hit less hard now in OW. Cause I can only use berserker when the mob is at 20% hp and I have to run all flaming to the next mob just to see the effect fade away and be locked for 12 seconds for the next couple of pulls before it happens again. Its a BORING spec to play.
  13. Open world is completely OP for berseker's fun. Like it will ruin it every time. You can't currently enjoy your berseker on open world cause the mechanic simply doesn't work. Don't worry, pvp players will come here to say everything is fine and its a L2P issue because, you know, they can one shot things in an arena now.
  14. Try to realize that Arc Divider was just the water to swallow a hard pill. Hardly a mistake on their side how OP it is but rather an implementation strategy. It will be nerfed and you will be left with a broken mechanic to late to provide real feedback on what it was implemented weeks ago.
  15. Another one of this, I can hit hard, this is fine. Lets see next balance update when they nerf the hell out of this burst and leave you with nothing but a broken mechanic
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