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AegisFLCL.7623

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AegisFLCL.7623's Achievements

  1. Was able to finish the instance, but wasn't able to leave it. Relogging kicked me back to the tombs and now I can't enter again. ZZZZ
  2. No. The game would need to be run/designed by a company that doesn't abandon half of their ideas when they don't work out and take ages to adjust broken parts of the game; lazy and poorly executed approaches to balancing the game between all modes. Lack of progress and inconsistent content releases are another massive problem. If ANET wasn't behind a potential GW3, I might have said yes.
  3. I tried this just now, checking disable fullscreen optimization does nothing to help. The notifications option did not help either as every time I restarted the application the focus assist settings would go from off, back to priority only. This did however lead to a "fix". I had originally disabled focus assist in the windows settings, but had left other tabs turned on within the settings (see screenshot/attachment). After also disabling the "During these times", "When I'm duplicating my display", and "When I'm playing a game" options, I no longer dropout to desktop for more than a quarter of a second at best. Not entirely fixed but I went from waiting 5-10 seconds at the desktop and flashing in and out, to a quick .25 sec flash back into the loading screen and or the map already. http://i16.photobucket.com/albums/b19/rv8080/focus%20example_zpspgk24gkt.jpg
  4. Do yourself a favor and walk away. There have been complaints about poor optimization since year one of GW2, they don't have the time and money to invest into improving the engine with a dwindling player base. I recently came back to try the new LS release, however disappointing it was, and I was sad to see how awful this game runs. My computer is way above what should be necessary to max this game (Vega 64 and 7800x @ 4.6), and yet I still find myself dropping into the 30s and 40s in all of the new maps. Nothing can be done save GW3 on an entirely new engine/api.
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