This has been brought up before and will be brought up again until it's fixed. EVERY ACCOUNT-BOUND ITEM NEEDS A NON-RNG METHOD OF ACQUISITION. I understand the (extremely) low drop rates for infusions and other high-end items. They keep people playing the game for the chance and their resulting high TP value helps the economy. You have to account for millions or even billions of drop attempts across the playerbase and game lifespan to keep an item rare. A player attempting to acquire a rare, unbound item is not limited to only the attempts they can personally pull. If the item actually drops, it is the collective roles of everyone going for it that gets that item onto the Trading Post. A player attempting to acquire a rare, account-bound item, on the other hand, is limited to only the attempts they can do. And the RNG doesn't programmatically get better on failures so the odds never change and "a run of bad luck" can go on forever. A 1 in 100 chance does not mean you'll get the "1" in 100 pulls. It's quite possible that it will never happen. Two example items that vex me in particular: Tequatl Hoard and Gift of Aurene. I set myself a goal to collect all the spear skins but these two will prevent me from doing that.Tequatl's Hoard drops from the boss chest itself and from the Exotic event reward chest. Both are limited to once per day. Anecdotally. I have killed Teq dozens of times and haven't received a single hoard. I have received a number of other ascended weapon chests from Teq. While nice for some people, those feels like a slap in the face. Every other drop in the loot-table can be sold on the TP. Gift of Aurene drops from Dragon Stand chests. I've (again anecdotally) never even seen anyone ping one in chat. You do apparently get one after opening one thousand chests. Ignoring that that is way too long (~2 hours for a map start to finish is 50 chests in a train = 40 hours of Dragonfall for one assuming you hit a map at the start) but what if you want a sword AND shield? {Side note: can we just buy the keys please? The event farm takes way too long if a map wants to get full loot from boss rush and a player who joins later in the meta misses so much loot during boss rush} I initially thought that Dragon Bash would help me shortcut some of that as both of these drop in Dragon Coffers. Theoretically anyway. There's a reddit post of a player opening 10,000 coffers. They received no Hoards and no Gifts (and no infusions). So my hopes there are dashed. Again, everything else in the loot-table can be sold on TP. The solutions aren't hard. In fact, even Black Lion Chests have this sort of backup in Black Lion Statuettes! Just award participation trophies that we can trade.Alternatively, make a repeatable achievement we can fill. That wouldn't even require a new item ID. Just please, make these possible within the game's lifetime.