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Venusama.5103

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  1. Oh I completely agree. Whilst I still think removing it would be fine your solution sounds even easier (i'm not in any way a game programmer). Employ that, bottom line the instance kicking needs to stop.
  2. So with the upcoming release of path of flame I decided to finish up my HoT achievements. This included attempting the challenge mote for the Migraine achievement. My party and I successfully completed the first two phases (Eir & Canach). A considerable amount of time had passed (30min to an hour). The Mordremoth phase was next which is considered a much easier phase to complete than the first two. A party member then said " I really hope we don't get blown out of the instance again". I decided to hold my questioning as the fight was beginning. All was going well and we were down to the last 25% of Mordremoths health bar when he started his third and final Gliding phase in which he throws players up in the air and you glide to avoid attacks. Instantly as soon as I was thrown into the air I was thrown so far up I reached out of bounds. This kicked me and the party out of the instance instantly, we lost all progress and over an hour of my time. Apparently this is a well known bug among people desperately trying to get this achievement. I have played this game for a long time but I have never experienced such a game breaking, frustrating bug. From what I remember this phase of the fight has had technical issues even at the launch of HoT. Remove the phase entirely. It's not worth the annoyance of the players that have to go through this. Personally, I will not be re-attempting this achievement until this is remedied.
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