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gen.6807

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  1. The invitation expired, I just wanted to let you know.
  2. I actually agree with OP that Necro needs overhaul, but I just don't agree with direction he suggests. Instead of fast paced combat I would opt for more cc built in his abilities. Tbh. after changes to scourge I stopped playing Necro completely. It's just that Scourge is clunky with shades management (and I don't really like looking at those yellow faces) and giving up shades for personal aoe is well, silly (if I chose scourge, I wanted to play in mid-range with aoe). Reaper is really boring on the other hand, but visually pleasing, dps is fine too. But the idea of Gravedigger is terrible. I mean, it'd fine if it recharged other skills or sthing, but spamming 2 after 50% is just sad gameplay. Also shroud is boring as most of the time you sit on 1. Traits actually encourage you to use auto attack (which without quickness is meh). Minions are lazy gameplay and as OP mentioned - using most of them is like playing "idle-games" (also, I really dislike signets for encouraging this - not in all cases, but nevertheless I'd be glad if they got rid of signets completely). I would make exception for bone minions, which are fine if you use them for LF generation (if they had leap finisher on explode command, they'd be really sweet).So, the problem I have with necro is that it's really monotonous to play. I main chrono, so maybe I'm biased in favour of using more skills in shorter amount of time, but really liked support offered by Scourge and spend almost 500h on it. Now I plan to delete it, to make space for something worthwhile. But making dark-themed mirage of necro is not the way imho.
  3. Moved to reaper already - there is no point in struggling with heavy-handedly crippled e-spec. Ab the mobs - the stationary ones consist mostly of the ones in core Tyria and few bosses in instances. But, you know, they promote sKiLfUL aNd DyNaMiC gAmEpLaY.
  4. Anyone else get's crashes regularly after recent update? Before I had no problems with client and began to experience those shortly after changes went live. Using Mojave on MacBook Pro 2017.
  5. I would love to know what plan they have for Chrono, because right now it looks like they have none. Guess it's Quickbrand for me now.Btw. why they don't fix DH bow? Why leave DH dedicated weapon in such sorry state for so long?
  6. Yeah, I also don't see the carved symbols. But other than that have no issues (MacBook Pro 2017, latest Mojave build).
  7. I noticed that changing mounts is not necessary - I had my golem killed while using raptor exclusively. Also not sure ab the fast switching part: just today I had golem out after using WP, mounted, run for ab half of Riverlands map and then dismounted and golem was on cooldown.
  8. Thank you so much for organising this! Hope the main event will go even better than the mini-Pride. :)
  9. Yeah, currently I use only Blood Fiend in meta-events and open world and the rest utilities are shouts/well of suffering. And when I use golem I make sure to use tonic before he manages to go off to hit sthing.
  10. Not long ago I was indifferent toward the idea of "hiding/stowing" minions, but now that I started to main reaper and use minions more often, I changed my mind completely. I am totally for the idea of such button/skill/whatever, quality of life for necros would be increased greatly. Now having minions (like cc golem in open world events) is more crippling most of the time than useful.
  11. To be honest, I would be happier for just fixing the unsummoning issue.
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