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Cronos.6532

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Everything posted by Cronos.6532

  1. Also the PvE-only buffs roll in WvW, meaning the buff chance is less in WvW because those rolls are wasted
  2. Yeah, that means you'd have to do 1,800 more Convergences (one per day for five years) unless you get incredibly lucky. They should add more sources for them.
  3. Killed Vespera at least once for every patch so far; no credit
  4. Will we know the materials required for Tier 2 when The Realm of Dreams launches, or not before Update 3?
  5. During the restructuring beta, no one played the Edge of the Mists map. Make the map worth playing again by adding pips or featuring it alongside Eternal Battlegrounds or as a borderland.
  6. Though I guess you can just turn on the achievement point filter
  7. If you add the "-provider Portal" launch option, you can use your existing account. If you buy the game again, you can use Steam purchases to gift items to your main. That's the best we have for now.
  8. With the non-Steam version it doesn't auto-login so there's one more click, especially since ArenaNet removed autologin options.
  9. Correct. It is intended that it's character-bound because completing it provides significant experience bonuses in the form of consumables. The idea is that every character can be levelled at the same speed by completing these achievements, rather than just your first character. Agreed that it's super annoying if you're already an existing player though
  10. Completing the adventure guide should hide it move it into a more hidden area of the Achievement tab of the Hero panel. The category takes up a lot of space for something you can only complete once per character.
  11. The achievements Completing Story Chapters I, II, and III in the Adventure Guide autocomplete if you're on a character that has already done them. Compelting Story Chapters IV doesn't autocomplete, so it's impossible to complete on characters that have already done it. It's a character-specific achievement, too, so it blocks progress.
  12. Need to enter Gw2 login details or 2FA from time to time (less of a big deal if it's remembered and only one account is used on your computer) Can't use Steam to buy expansions and gems More payment types, faster purchases, can effectively buy things for free Don't get Steam Points for purchases Harder to install / set up Guild Wars 2 on Steam Deck Can't do Steam Remote Play as easily Can't share screenshots with friends as easily Can't get community controller configs for the game Fewer settings are synced (in theory) No Steam Trading Cards as a rebate on purchases (not something ANet as set up) The list goes on. On the bright side, you can buy Gw2 on a Steam account and gift your main account someGem Store purchases.
  13. If you're pretty new I would say so yeah If you've been playing non-stop for a few months or have hundreds of hours logged probably not
  14. That's... actually a pretty great idea. Certainly less than ideal, and it's not my only reason for wanting to play with my main on Steam, but it'll help ease the pain a bit like pointing the Steam launcher at the non-Steam one. Thanks!
  15. How will new players know this before they log 1,000 hours into the Steam version? Steam is gonna be the default for a lot of new players since that's what people tend to check for first. And of course, the best of both worlds is to have it work on the Steam version so that you can benefit from Steam's features as well. Strangely, there are both pros to being a Steam user and pros to being a non-Steam user.
  16. The more typical scenario is that a player starts with GW2 and likes it, so they want to check out GW1 for the first time.
  17. Yes. Even if you're missing most of the LWS1 ones, you can still make it close to the top of the leaderboards no problem. Many of us that started with Guild Wars 2 did exactly that with Gw1.
  18. That's exactly the problem. We know this is a restriction of Steam accounts, but the restriction—a somewhat critical one for some players—is hidden away in FAQ so as to not turn away prospective players. Either way, increased communication would still leave players upset. Easier to fix the root of the problem.
  19. They'll still miss out on: many sales from existing and returning players, believe it or not a smaller transaction fee from Digital River / PayPal / credit card companies when purchases are made in the non-Steam version ArenaNet, while still a business, isn't as bloodthirstily profit-driven as other MMO companies, so it's weird that they're doing something so anti-player this time around.
  20. More that it doesn't directly claim to not include; the limitations and differences between editions should be explicitly mentioned up-front. Where they're too obscure and confusing for new players, the limitation should be removed.
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