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anonymous.7812

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Everything posted by anonymous.7812

  1. What about a middle ground? Last charge recharge is longer, but no cast time to recharge. Still a trade off, but no annoying charge mechanic.
  2. I've still never crashed again after prefreset. Screenshot your preferences and set them back after reset, much better than dx dancing.
  3. If you look around, you'll find a Google doc from a certain guild which listed "remove boon denial from WoD" under every single profession's suggested balance. Devs play with and talk with these individuals. Just sayin - the boy has influence.
  4. Win11 is just a fresh paint on Win10. Performance should be ~1% of each other. Gaming results are all over the web.
  5. The biggest one for me is after the big fall jump at chest 3 -- that platform I was 80% of the time falling through. The collision isn't there even after waiting a full second or 2 after the animation. The first platform is just glitchy, it's not a big deal
  6. Didn't see it in the preview, but does anyone possibly know what happens to your duality skills on legend swap? Do they retain their current state or revert back to Archemorus?
  7. 6.5 -- just a bit above meh, since there are some things that will actually matter to me. The new specs mainly, since I primarily play wvw. They have not announced any other big changes to WvW - alliances so far are just the matchup changes.. they have not promised scoring, reward, mechanics or any other change that will shake it up. Fishing will be okay while I am paying attention to other screens.
  8. It logged me out on my account that owns EoD
  9. Yes, it's driving me nuts. The back one in Rata Sum - 1 or 2 of the crops kick me out. The right one sometimes does as well. This only happens on my main account using the Consortium Sickle with Bounty Glyph. My other accounts with standard tools do not kick them out.
  10. You will get a Legendary item that can only sit in your inventory, not go into the Armory. The people that have every type just get to keep the extras in inventory. Small chance the trunks get updated for EOD.
  11. And those arguing that PvE vs WvW/PvP sets -- how about just using a different Ascended precursor from WvW ? Are you hard-set that since we specifically chose to use different skins to craft our Legendaries -- we're not entitled to this compensation, but someone that chose to use the same base for their Legendary armor - is? Just because it's a different item ID, does not mean it is functionally different. Either nobody should get compensation, or everyone with duplicate functioning armor should not.
  12. WvW armor can be created from either ascended skin. Are they considered the same set, therefore triggering the 'only 1 unique' flag for compensation? They are ascended skins so they should get flagged, there's no need for multiple sets of these anymore. Mistforged Triumphant vs Triumphant
  13. I would seriously hope those 'tokens' actually consume the items from the armory if they're used.
  14. It's almost as if there's more to the week than no downstate as well, HMMM? The downed state has been disabled in WvW during this event! Additionally, earn double WXP, increased reward-track progress, and increased magic find! HMMM?
  15. Refilling for Mystic Salvage Kits (which only fills the stone slot) -- also crashes. Doesn't matter which MF you're at. 08:28:31Z WebBrowser: failed to create icudt.dll, 5 08:28:38Z WebBrowser: failed to create icudt.dll, 5 08:28:38Z More than one view in the "ui_LoadingInfo" addon have the id ""; ids must be unique. 08:28:43Z NULL REWARD TRACK: 8D63EA40-A0D2-E111-BBF3-78E7D1936222 08:28:43Z NULL REWARD TRACK: 8D63EA40-A0D2-E111-BBF3-78E7D1936222 08:28:43Z Content is referencing a propID that doesn't exist propId='1258589658133103645' 08:28:43Z Content is referencing a propID that doesn't exist propId='1258611317653177459' 08:28:45Z Texture missing mip chain: 0x011f2e 08:28:45Z Texture missing mip chain: 0x011f30 08:28:46Z Failed to write user-preferences. 08:28:46Z Model '0x22e301': Permutation 'stoweda' not found, auto selecting permutation
  16. CMC mentioned it a few times when they did the WvW streams.
  17. 929 kills and 298 bags in our 3 hour reset raid on Weaver, and Firebrands/Scrappers only hitting an average of 1/3 that. Absolutely unfair for support players. Not all players want or can rotate roles to even out the participation. The game should do that for us. I can donate all my bags but they still do not get kill credit, hampering their achievement progress.
  18. No, in fact they should scale back damage a bit more since people are running with 80%+ uptime of quickness, and Conditions do damage now, so ttk is too low again.
  19. As I mentioned, average out the contribution based on damage, heals, boons, strips in a given fight, then award a shared pool of drops, and award kill credit for all enemies you helped kill based on that contribution. They already have the technology to give contribution based on boons and healing, but you still need to damage the enemy. They can remove that requirement just as a start, and just straight up give kill credit when you heal/boon up someone else that got kill credit. Again, as I mentioned. These Emblems are planned to be currency for tickets or something else. They will not be garbage. Soon™
  20. It's a good 30-60%+ nerf to bags and kill credit for support classes. This affects number of drops, UD credit, and Emblems of the Avenger (which devs have plans to allow turn-ins for tickets or something else) -- so it is something they should look into fixing. It shouldn't be just about how fast you can tag as many people as you can, it should average the contribution from boons, strips, heals, damage for everyone in a fight.
  21. You already made a thread about "tanking" You're on cooldown.
  22. All of them were justified - some need to be retuned - the 300s traits, the damage of hard CC skills. There's still a LOT of outliers that weren't touched, or were barely scratched. Guard symbols, DH traps, Chrono CC+Strip interaction, Berzerker burst, Purity of Purpose.. just to name a few.
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