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TGDM.5908

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  1. S U N E didn't give me the hidden achievement you're referencing here. Must be something else to it. Post above mine has the solution for the real one. For anyone else coming to this thread: This is in the room upstairs on the south east. You must access the terminal before smashing the container next to it. First menu options: S 1 Q X J Second menu options: L A U 2 T Third menu options: D I N C 3 Fourth menu options: 4 T ! G E Solution for the hidden achievement:
  2. Came here to post this too Source: Black Lion Claim Tickets
  3. In regards to using Strikes as stepping stone to Raids: Have you guys considered adding a currency/token system for Strikes to help gear players up for raids? Both Fractals and Raids have RNG gear acquisition from completion and guaranteed tokens which can be used to acquire more gear as well. Strikes don't exactly pay out much for rewards in terms of raw gold or gear (aside from very rare cosmetic exotic rarity drops).How will Strikes funnel players into raids in general? There doesn't seem to be any connection between the two or a call to action to enter the raids in general until a new wing comes out and players receive an in-game mail. What serves as the call to action?
  4. How will legendary gear work within these limitations? I saw a post by Anet's PaulS on the subreddit that equipment chat codes will not be available meaning there's no backup option for those who crafted legendary weapons/armor/trinkets/backs/runes/sigils for variety stat swapping. The character I invested so much into to obtain all of those legendary items feel fantastic with the current solution offered by ArcDPS with the ability to swap between as many builds as I create, but with what we know about this upcoming official feature it feels like I would be better off just stacking ascended gear for easier swapping once I pass the template limit. It also feels like it's not worth investing that much into a character as opposed to having 10 of the same class. Will there be a way to get more than the shown 6 equipment templates to accommodate players who optimize their characters across different game modes and group compositions? I feel like 6 isn't enough just to cover the variations I go through for condi builds with rune/infusion/stat combinations .
  5. Bumping thread because it would be nice to have some clarity on this. It feels very tedious to have to farm for rare herb drops which have a high chance of never yielding anything / the herb you want (cough mint cough), salvage a bunch of random food, and replant every day. If it's not a bug, then it would at least be nice to see changes made to help reduce this friction.
  6. The Lesser Stone Resonance seems to only be one part of the bug. I'm still working out repro on the one we've come across in WvW where you're freshly logged in / on the map and it doesn't activate when you go for a Land Claim and the guard throws out a stun.
  7. For what it's worth an Anet employee responded to my ticket and linked a bunch of these threads + reaffirmed the 70s cd issue is known. As to when to expect a fix? I don't know. Maybe we just need to keep getting more weavers to post in this thread. Tell your friends, post it on your GW2 discords, w/e it takes to make the bug go away :V
  8. If there is a legendary trinket for LS4 as there was for LS3, will it be coming in a future update or is it something to expect after completing the Skyscale collections?
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