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Dark Skeeve.2695

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Posts posted by Dark Skeeve.2695

  1. I do think that in general having more dungeon participation is good for the game. Because it is the first group instanced content that new players are exposed to I think that anything that makes dungeons less 'dead' is good for the game. I could see some people thinking that a daily dungeon category could be harmful to the game's welfare by spreading people out even more.

    I agree that there is a lot of bloat, that is why I brought it up at a time when they will likely be consolidating 4 daily categories.  Having a daily dungeon category also seems to be consistent with many of the other daily categories.  Living World season 3 and 4 and the likely IBS category are all there to encourage enough people to still play older content so that there are lively maps on a regular basis.

  2. On 10/21/2021 at 1:12 PM, Lan Deathrider.5910 said:

    Meanwhile I'm wondering how they are going to change the skirmish track and when they'll scale commitment based on the previous achieved tier. 
     

    I would love to see them give +1 commitment reward for completing either wood or bronze the previous week , +2 for silver/gold, +3 for platinum/mithril, and +4 for diamond.

    I think that this reward structure would encourage more people to give wvw a try.  Legendary armor would still take 22 weeks, but the time commitment per week would drop considerably.  It would also put the  focus more on "what have you done in wvw lately" rather than how many wvw ranks have you attained.  For those that normally max out diamond chest, not only will they be able to do so quicker but the repeatable diamond chests will be obtained quicker as well.

    It is high time that the only difference in reward for repeating diamond chest over the first diamond chest be skirmish tickets.  A maxed out pip acquisition with Anets proposed changes and what I mentioned above would be 17 pips/tick.  Even at 17 pips it would take 100 minutes to repeat the diamond chest.   The 4 extra memories of battle and 4 extra mystic coins for each repeatable diamond chest would go a long way to making wvw gold per hour more on par with other game modes (at least until the price of memories of battle and mystic coins drops).

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