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phs.6089

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  1. I made a very simple question on how to make an easier version of the Green Guardian trash mob since you said entire wings, not just some fights. Whole wings means the trash mobs too no? The Green Guardian trash has a single mechanic, that will be removed? Why lower the HP or CC bar, are there even the most casual of groups that struggle on Green Guardian trash? I came here expecting another question of you of a subject making little to no difference. E.g.: How they will make escort easier? I wonder, will they reduce the fear duration or what?What I'm saying is, they can do with those trash mo
  2. They better add elite spec icons to LFG, would be more useful.
  3. No but Fractals and Raids are completely different. Fractals are built with mechanics that deal damage, Raids have mechanics that instantly kill you. Fractals at higher tiers add new instabilities, Raids will do what? Remove mechanics from the easier mode? I already said that already happens in Raids as most raid bosses start with a small subset of mechanics and gradually add more. Even casual/chill groups can beat these just fine, why "nerf" them? edit: I'm curious what kind of change do you believe an easy mode "Green Guardian" trash mob would have? Question wasn't about easy encounters, it
  4. I would really love to have underwater weapons included in this.
  5. That doesn't answer the question of how they are going to come together and go to the higher tiers. Alright Ill break it to step by step if it's not clear to you. I assume you never saw 'chill' runs LFGs for t4s and best of all you never wander what kind of players do them.They have no omniportion( read have no KPs)They have confidence they can clear t3s but without having good experience, don't wanna mess with others daily rush, so they look for almost same exp players.They will LFG 'chill run, without asking for for exp, pots, foods and utilities.They will have patience and expect anyone t
  6. That doesn't answer the question of how they are going to come together and go to the higher tiers. Alright Ill break it to step by step if it's not clear to you. I assume you never saw 'chill' runs LFGs for t4s and best of all you never wander what kind of players do them.They have no omniportion( read have no KPs)They have confidence they can clear t3s but without having good experience, don't wanna mess with others daily rush, so they look for almost same exp players.They will LFG 'chill run, without asking for for exp, pots, foods and utilities.They will have patience and expect anyone t
  7. That doesn't answer the question of how they are going to come together and go to the higher tiers. Alright Ill break it to step by step if it's not clear to you. I assume you never saw 'chill' runs LFGs for t4s and best of all you never wander what kind of players do them.They have no omniportion( read have no KPs)They have confidence they can clear t3s but without having good experience, don't wanna mess with others daily rush, so they look for almost same exp players.They will LFG 'chill run, without asking for for exp, pots, foods and utilities.They will have patience and expect anyone t
  8. That doesn't answer the question of how they are going to come together and go to the higher tiers. Alright Ill break it to step by step if it's not clear to you. I assume you never saw 'chill' runs LFGs for t4s and best of all you never wander what kind of players do them. They have no omniportion( read have no KPs)They have confidence they can clear t3s but without having good experience, don't wanna mess with others daily rush, so they look for almost same exp players.They will LFG 'chill run, without asking for for exp, pots, foods and utilities.They will have patience and expect anyone t
  9. They used to do that Istan and Sadswept have it, on Kourna they start making things the way it is now. Bounties still can get a single map currency.
  10. Which why I was saying that a training mode will never allow those finishing it to join higher tier groups, since joining content that provides KP requires procession of that same KP... I guess I should've said "non-training higher tier groups", because obviously anyone can join a training run. it's a bit backwards but it's how the system works and it works this way because organized groups running more difficult content shouldn't be forced to train others. If I want a quick Raid run or T4 CM run, then it's within my rights to get such a run and not be forced by a random nobody to train them.
  11. The question is how many players that finish their T3s are allowed in T4s, which is probably close to zero. ...in every single one? Both statements are wrong. And you know that. Players that finished t3s get into T4s, the game I play atm, not to mention any other game I played before, if one has line that they finished easy mode 10 times(expirinced in XXEM), they are welcomed to to normal. This was the case in any other game that had instanced content. Trying to convince me that t3 players finished tier are NOT ALLOWED to join t4s is just ridiculous. Most T3 players who go into T4 are plain
  12. One of those games reaped me from GW2, there no expansions would stop me from trying it cus of BannerSlave with GW2 itself.
  13. The question is how many players that finish their T3s are allowed in T4s, which is probably close to zero. ...in every single one? Both statements are wrong. And you know that. Players that finished t3s get into T4s, the game I play atm, not to mention any other game I played before, if one has line that they finished easy mode 10 times(expirinced in XXEM), they are welcomed to to normal. This was the case in any other game that had instanced content. Trying to convince me that t3 players finished tier are NOT ALLOWED to join t4s is just ridiculous.
  14. Why would I? Give me ONE good reason to go back to spvp.
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