Yes, I hear you for the WvW toxic environment. This is true and no your feelings of utter frustration is valid.
Due to the complete and utter failure of the WvW game developers and leadership to continue upgrading and developing this aspect of GW2 WvW several things have occurred that can be summed up into few observations. 'Its boring, frustrating, stale, grossly unbalanced.
Players are using game cheats: radar, when the enemy have no way to know where your group is always and I mean always show up exactly where you are all the time and just run over you. Players from the one dominant guild or alliance are having other server players sabotage EB defenses. Mounted players jumping over home keep fully intact walls. Gate exploits where players can seemingly enter any tower or keep and take it over SOLO. An ability to teleport from the SMC outer wall to the uppermost platform. Players using one shot hacks or exploits while hiding in larger groups. I could go on but why bother its not fun anymore and all the new players I brought in to share the cool things about the WvW have all quit (about 70) playing WvW because they don't stand a chance. People don't buy the game and play it to be frustrated and disillusioned. Bring back the flying Nun.