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mikexg.7329

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  1. And most sources of alac / quickness in wvw and pvp got the axe across all classes. So not even an “us” thing. as far as the recent build posts being outdated - recently we got new weapons followed by a balance patch so lots of things have been in flux, but usually things only shake up during balance patch.
  2. Just tested the traits with dragons legend and same thing only 2 buffs show up
  3. So you need to use dragon upkeep skills? That isnt clear in the tool tip. But okay - thanks for clarifying.
  4. Posted this under the revenant profession, but here might be better
  5. https://imgur.com/a/4ftKibo Figured pics may help
  6. In the herald traitline if you pick: rising momentum, hardening persistence and forceful persistence, only 2 will activate at a time. I had those 3 traits with shiro and jalis, using either of the upkeep skills and I would get 2 of the traits randomly but not the third, and it would change which I got each time I swapped legends. This was in PVP, have not tested elsewhere, but pretty massive bug to ignore a traitline. Anyone else have experience with this?
  7. I think a Revs take on a sniper could be cool. So longbow or Rifle, power damage with a focus on applying non damaging conditions like cripple, weakness and blind. Ideally coming with a legend like the POF Balthazar sniper acolytes thematically. Could even use the energy bar to charge an attack you need to channel and hold still for. Kinda a deadeye/bladesworn combo with a rev twist. i would also be cool with focus and have the 4 skill be a summoned temporary pet based on your current invoked legend - similar to mesmer phantasms. While the 5 skill summons your current invoked legend to fight along side you and have it be an upkeep skill.
  8. So Revs can create otherworldly bonds when we Brandish scepter? Then maybe give us a Scepter worth being "brandished" because the weapon sucked, and then you made it suck more, and then you nerfed it with the first balance patch since the weapon came out. The weapon sucks on every level and has only gotten worse. k thanks bye.
  9. Mostly Open world, but the occasional Fractal or strike
  10. The ground target stuff doesn't bother me; right hand is fine. Ill test them both out, glad to know both are viable. Thanks mate
  11. Hi Rev community - I returned to the game a few months ago and have really been enjoying quick herald and the changes made since I last played. With weapon master - I really wanted to use shortbow and have been doing quick condi. I want to make a power quick build, but really like having my second weapon be ranged (i have a hand disability and ranged option just helps me a lot in certain situations) - is hammer a viable option? Ive also seen people say shortbow is okay as power, despite being a condi weapon. Any insight or advice is welcome Thanks 🙂
  12. Power quick herald is objectively “better” than condi, but I found now that herald has access to shortbow, i prefer the play style of condi quick herald. In groups with good boom coverage, I usually use demon stance and keep the elite active until energy is low and swap to dragon stance, if boon coverage is bad, i use the 3 utilities and the heal to maintain 6 pips and lots of boons (you dont need to consume them before swapping back to demon if its too complicated). If boons are good you can use elite and the facet that gives fury for 6 pipe. The F2 i almost exclusively use in dragon stance, i toggle it on and immediately off, it just extends all boons for a few seconds.
  13. Super fun and simple in any open world content. Builds can be adjusted to be LI if you are feeling lazy or have physical limitations that prevent spamming buttons. Fairly survivable even as a raw DPS and can adjust things for more survival if needed. From a role playing perspective, its fun listening to the legend’s banter sometimes. Cool animations for the most part. Unique concept on weapons (ranged hammer, melee scepter), decent animations. Fun throwback lore to guild wars 1 if you played. as others have said -Class isnt for everyone - but I enjoy it ad a main in pve and wvw. If it doesnt click right away, swap to something else. Can always swap back or move gear around. Focus on having fun, rev is functional in all content.
  14. Maybe an unpopular opinion but I was kinda hoping this weapon would basically be the ranged and support version of mace... Having an option for a condition heal instead of power would have opened up some doors for more diversity among high end builds - when I saw the weapon was a power support weapon MELEE weapon, i was disappointed. THEN when I saw it wasn't even good and incredibly clunky to use my disappointment turned into looking at other mains. Also - this has been said, but Im gonna say it again - if you have a giant red beam sword visually cleaving through enemies, it should hit more than 3 targets. The weapon is like an awkward teen who hasn't hit puberty and needs to grow into it's facial features to look normal.
  15. I think the weapon looks cool, big red light saber, but I also agree - it needed to be ranged or at the very least 600 range. The fact that this giant red beam only hits 3 people is silly too. does this weapon have any place outside of dedicated support builds? I want to use it but dont want to play pure heal herald
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