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Nightgunner.2896

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  1. The number of stacks displayed when you enter Mount Maelstrom is doubled because there are two world bosses in that map. If you killed a boss and went from 4 to 5, you're actually at 3/4 and only need to kill one more world boss.
  2. Non-event enemies are level 80, but event enemies can be up to level 84.
  3. They should remove the ability of necromancers to Attack. I feel like if necromancers could not Attack they would be much easier to defeat in combat.
  4. Are the enemies you're fighting level 80 or are they higher?
  5. The desert map is good and I don't think only having two borderland maps with three teams would be balanced.
  6. No, if that were the case, junk items (and unidentified gear) wouldn't stack.
  7. Attuning rings wasn't a feature until Heart of Thorns. Ascended armor has been a thing since before Living World Season 2 started.
  8. You can get best-in-slot gear from strikes. I'm not sure what point you're trying to make.
  9. The generators have a buff named "Nigh Impervious" that has the description "Designed to resist damage from nearly any source; nearly." Perhaps teamwork is required in a story mission about teamwork.
  10. How would that work? Projectile blocking affects the projectiles, not the people behind it.
  11. How would that work? Projectile blocking affects the projectiles, not the people behind it.
  12. If you make the recruiter rank the lowest rank, it will do what you want.
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