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Ganz.3917

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  1. The state of NA servers is absolutely ridiculous. 16 out of 24 servers are listed as full. No movement of guilds anymore, servers are falling into place creating the same matchups every other week.
  2. Don't forget one of my favorites:Using English spelling there is only one number that has the same number of letters as the number it represents and that is 'four'.
  3. I both agree and disagree. Everybody says learn, because nobody wants to take initiative to learn. Game is very casual at this point so attempting to teach is met with people shutting down, and refusing to even listen. The only way to effectively teach is doing so in a guild which is what it has come down to for me. I put a lot of effort into the guild, and if I would try that outside the guild it would be met with deaf ears. Because, unfortunately, the average population listens to the loudest voice regardless of proven ability or knowledge. And in 2021 how can you prove ability or knowledge to a large swath? You really can't :anguished: On topic:Yes, too many people have this mindset: 'Do we outnumber them 2 or 3 to 1 and can just press w? Okay lets do that. And if we can't? Well we better just hide in structures and build siege. ' This is true as most content these days has changed to few guilds running 50 people over numerous guilds running 20. OR its a guild running 30 with 20 people just following the tag, clouding, and being annoying in an already outnumbered fight. I like facing burn guards, it's lots of yummy aegis.
  4. There's your first mistake, assuming you can 'win' WvW. https://ibb.co/KrWKFL1 SoS must be really bad.. look at the Victory Points and the Warscore. Lmao The reason SoS is really good when it comes to the pugmanding is because of the pugmander. I have never seen that commander lose his/her cool, very charismatic when it comes to giving directions to the members of the squad and also the scouts on other maps and very welcoming to the newbies of the game mode. If you think warscore makes you skilled I feel bad for you. Play a real competitive game, there's plenty on the market, if you want to have an ego about being on a leaderboard. In any esports game I'd consider sos and it's general player base to be ultra casual. I'd also consider you to be ultra casual and low tier for having such a terrible outlook on game systems and the community at large. There's nothing wrong with being casual or enjoying the way other casuals play but let's not convince ourselves that we're skilled because we can ppt and run from fights. Like you said, it's pathetic and I feel bad for you. Let me say this again, gw2 has no deathmatch mode on any of its pvp content like SPVP or WvW. So your kdr doesn't really matter. You can go ahead and fight and kill other players on open fields but main focus of the game is to capture to win. Is this a really hard concept for you to understand? And what's wrong about being casual? You did make it sound that it's terrible. Do you even make money out of this game? As far as I know, gw2 left the e-sports scene when spirit rangers were still a thing on Spvp. If you're really into kdr, this game is not for you. You may as well just play a shooting game. You can boast about your kdr over there. Sorry to break it to you, but not everything is about you. Read OP, OP wants fights. When you look for fights, you typically want to win said fights. Stay on topic please.
  5. Re-read the initial post since you have a fascination with telling other people to stay on topic. Look at the last two points: *2. Players are generally skilled enough so that fights are often enjoyable, come on voice chat, and follow commands instead of scattering like a swarm of pewpewing locusts I'm most after the fights but I don't want an extreme imbalance between PPT/fights*FIGHTS. SoS does not fight, and when they do they die. Hence the .8 k/d. Most people do not find that enjoyable.
  6. There's your first mistake, assuming you can 'win' WvW. https://ibb.co/KrWKFL1 SoS must be really bad.. look at the Victory Points and the Warscore. Lmao The reason SoS is really good when it comes to the pugmanding is because of the pugmander. I have never seen that commander lose his/her cool, very charismatic when it comes to giving directions to the members of the squad and also the scouts on other maps and very welcoming to the newbies of the game mode. You very special keep up the good work...make your server proud! Is that your comeback? Lol. You must be an Einstein irl. Oh no you got me...what will I do... I don't even get why you keep responding with stuff that's not even related to the original post. Lol. Pathetic. I don't even get why you think victory points and warscore mean anything. Pathetic.
  7. Because being in a guild automatically means you know what you are doing and are better than pugs. :5head: I can assure you, there are many guilds out there who are worse than an average pug.
  8. There's your first mistake, assuming you can 'win' WvW.
  9. You need to get out more. Every commander is different and has different ways of doing things. It's why some people gel with some commanders, and on others are just a walking bag. There are a TON of factors into every micro decision that should be made as a driver. The complexity increases when you are facing many unknowns with pugs. The "good" drivers understand this, and also why many new drivers struggle to get a foothold. Now on the flip side as a pug, a "good" pug now has to understand the commander they are following. Even being in discord and hearing the callouts is not just a simple 'common sense.' Commanders are often more than that; they are leaders. Leaders who have to juggle a lot more than simply commanding. Here is a short list of things I worry about as a 'private' guild commander:Where is stab coming from? Secondary Stab?Where is protection coming from?Where is Resistance coming from? What is the uptime?Where are cleanses coming from?Where are boon strips/corrupts coming from? How many?Where are offensive boons (might, fury) coming from? Full uptime?Where and how often are special boons (quickness, alacrity, superspeed) coming from?How can I arrange parties to best manage above?How much range damage do I have?How much melee damage do I have?How much lockdown, cc do I have?How much support do I have to sustain melee, ranged?How often do I have big cooldowns to wait for?Do I have enough stealth to cover squad?How quickly will cracks form in the squad causing a wipe?What are the enemy groups capable of?How many enemies are there? That's just at squad creation, and many of those questions compound off each other. I'll even give the average pug the benefit of the doubt and assume they are on a meta class with a fairly meta build. (Which is more rare when following a pure typemander). The average pug knows 'I play scourge.' HERP DERP DROP WELLS. No, wait DROP WELLS WHEN COMMANDER CALLS. Okay, what about a commander like me who doesn't make well calls because I have a level of expectation of necro players to know? Well with pugs I see a lot of scattered wells, at random times. How about knowing when to use wells on first push, or saving wells for downs, knowing when the enemy is going to res? How are the warrior bubbles going to play out, both enemy and friendly? Is there a choke to focus on? Do we want there to be a choke? Now take even just this short accumulation of possibilities and compound them to where they all affect each other. Now I know what you're thinking, 'why would a pug care about this?' And my response is, why shouldn't they? Isn't it valuable to know if you have stab, cleanse prot, etc in your party? Valuable to know if you are going pirate ship or be more aggressive? And average pug, following a typemander or a pugmander in discord without the proper groundwork, they just won't grasp it. Even with callouts, when I do have pugs follow I get questions on what specific callouts mean, and it's not because I use weird terms like 'pizza' to note enemy down players (TY GS). So many little factors that pugs simply won't understand. It's also why some commanders can make people feel like gods and you can take the best players in the world who eat it because the commander isn't up to snuff. I see it on my own server watching people follow one commander, vs others and the difference it makes. It's not that drivers are doing stuff beyond the usual 'squad stuff'. It's that the average pug doesn't even know the usual 'squad stuff'.
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