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LucianDK.8615

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Everything posted by LucianDK.8615

  1. I find Specter rather delightful to play. Never tried the other especs, my first attempt being the specter. I find myself quite resilient, only in risk of dying with too many tough mobs. Which should change once ive made my celestial build.
  2. I know theres keybinds to target allies, but I dont find it efficient to do. Ive been using consume shadows to pour it out. I know it says that it depends on stacks, but its not easy to see the buff icon. How long does it take to stack up? Also, does amount of shadow force left have any influence on the healed amount?
  3. Also just finished Dragons End in an organized group with nothing but pugs. As in subgroups with properly assigned quickness and alacrity. Also only 2 tails. We finished with exactly 5 minutes left on the timer.
  4. Incase you guys didnt notice it: Changes to the final encounter in the Battle for the Jade Sea meta-event: Decreased the frequency of the boss's tail phase so that its presence is less likely to overlap with an active defiance bar. The Exposed effect will now apply to both the tail and the head if the boss's defiance bar is broken while the tail phase is active. If the tail is defeated while the boss has the Exposed effect on its head, the Exposed effect's duration will be extended to compensate for the need to respond to its tail and head simultaneously. Note: These changes are now active. A new game build is not required for them to take effect.
  5. the ui is not very successful in supporting specter targeted healing. definitely an overrated mechanic.
  6. Ended abandoning my mechanist because he is pretty much trapped in canthan style because of the mech.
  7. Still new to spectre. But do you use your wells on cd to keep up alacrity? Using ritualist stats with plate of benedict eggs. I know you should deplete initiative with twilight combo before entering shroud. But how long should you stay in shroud? I asume you should avoid capping out on initiative as its wasted, plus you get some from quick pockets. when leaving shroud. So it wouldnt really be a lot of time spent there. And with consume shadows. Do your amount of shadow remaining and drained as you leave shroud, have any influence the heal you cause?
  8. Depends on what Anet does with them.
  9. In most content warriors will be asked to go bs, aka banner slave.
  10. disabling legendaries like ad infinitum, vision and aurora makes a world of difference.
  11. Ironically Harbinger can say the same thing. Losing what made him resilient. Both damage resisting shroud, as well getting his healthpool gutted.
  12. Statchanging in the mystic forge says hello. You lot are completely ignoring that. And you can get ascended trinkets and rings in living world seasons for little to no effort.
  13. Recently started Spectering. Sad when an espec feels more like a real necromancer, than the necromancer class.
  14. Ive been using minor halloween slaying potions at 99copper a pop. They work unlike the weak that does not.
  15. Hrm, interesting. From the update notes today: Tier 3 upgrades for jade bot modules can now be purchased from Myung-Hee in Seitung Province and Zazzl in Arborstone. Edit: Just checked. Its -ONLY- the upgrades for the 4 meta chips! Aquired the last of the four I was missing yet 🙂
  16. Reminds of the Skyscale. People qqing and calling it useless, and taken utterly by suprise that a skyscale with unleveled masteries was the same as the borrowable skyscale. Save not disappearing on dismount.
  17. And given the number of turtles that will usually be present, I also question the existence of the chip that adds +20% damage to the turtle's cannons. Why is it there? Considering the limited need for siege damage currently, it makes no real difference if it takes a couple extra minutes to finish.
  18. the final turtle mastery adds health to all your other mounts.
  19. I think the gist is that there is not enough places requiring siege damage to make the turtle feel remotely useful.
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