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Sovereign.1093

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Everything posted by Sovereign.1093

  1. As there are pk and pve instances. Even servers. Let's upgrade the idea. Those who go to these places know what.tbey are getting at :)
  2. You find that funny ? It's definitely not. Wanting to, at least annoy, and enrage children to old people asking nothing.You find funny annoying others for your pleasure ? Well... There is an adjective for your kind and it's highly impolite... Yep, you got it. Griefers in every game are never happy with the small target base. They want easy pickings. Any game that gave it to them lost players in droves. I think A-Net is smarter than that. They have done a great job of setting up PvE and PvP on separate areas - even gave PvPers 2 areas (PvP & WvW). If that is not enough for them... they will just never be happy. Also, notice in the OP he wants to raid PvE areas, like Jormag, then later changes it to an instance. He is making up this troll post as he goes along. No. It's a serious post. Pk instance and pve instance. Those who understand goes to their own respective areas.
  3. We're all over the world and we lag at the same time :3 I doubt it's a connection issue
  4. :3 removed the scourge for team comp. Theyre no longer necessary to have. Will opt for a reaper/malyx herald in their place now. Hehe. You can still use scourge but you will be out played by other classes. :3
  5. That was on maguma anzalia.Game breaked for some that time when they tried to push with mass stealh and quickness towards lord, game breaked within the moment they mass stleath for me for 1 sec- 2sec, manyof their players pulled back i assume it was the stealth quickness combo effect that borked up once again. Mass stelath with quickness creates an delay/desync effect on the enemy team, 1st comes the damage then comes the aoes then comes the enemies output stealth. Not mag but ar. Seems like the mag Zerg stopped ppting from Tuesday this matchup. They are really the superior pop vs ar and us. But I guess they don't want to go to t1 and so they paused until we catched up Given the chance I think they'd get more farming in t1. Jq is there. They'd have some fun. Hehe
  6. Yes please, we have to save the dragons :heart: Yes. :3 for the dragons and against the dragons. 2 sides.
  7. No. Yes. :) It is fun for the ppl doign the killing. It is not fun for the people there for the jormag meta. You can only do that in an environment, where both sides have signed in to that agreement, and I doubt you'd get many PvE players to do that. Surely not enough to make the whole event fun.That's why it's the players choice to go into a pk instance. If you go there, you'll know you're prone to being pk'd. Devs don't want to split the playerbase. They've said so. I agree with them. It's never going to happen because even if you really REALLY want it, not enough people want it, compared to the number of people who are dead set against it. It's not how the game was designed and you don't completely change game design 7 years in becasue a small group of people want something. That's how a lot of games end up going out of business. You don't speak for the devs bro. Just yourself :) @Sovereign.1093 said: No. Yes. :) It is fun for the ppl doign the killing. It is not fun for the people there for the jormag meta. You can only do that in an environment, where both sides have signed in to that agreement, and I doubt you'd get many PvE players to do that. Surely not enough to make the whole event fun.That's why it's the players choice to go into a pk instance. If you go there, you'll know you're prone to being pk'd. Devs don't want to split the playerbase. They've said so. I agree with them. It's never going to happen because even if you really REALLY want it, not enough people want it, compared to the number of people who are dead set against it. It's not how the game was designed and you don't completely change game design 7 years in becasue a small group of people want something. That's how a lot of games end up going out of business. You don't speak for the devs bro. Just yourself :) Of course I don't speak for the devs. The devs speak for themselves and I just repeat what they've said. Which isn't speaking for the devs. It's not going to happen even if you think there's a chance it will. I'm content with that. You can keep hoping and keep making posts, but they originally seperated PvP and PvE for a reason, they also said they didn't want to divide the player base. I don't speak for the devs. But I do listen when they speak.Devs didn't respond to this thread yet. Until then, there's always a chance it can happen in the future
  8. No. Yes. :) It is fun for the ppl doign the killing. It is not fun for the people there for the jormag meta. You can only do that in an environment, where both sides have signed in to that agreement, and I doubt you'd get many PvE players to do that. Surely not enough to make the whole event fun.That's why it's the players choice to go into a pk instance. If you go there, you'll know you're prone to being pk'd. Devs don't want to split the playerbase. They've said so. I agree with them. It's never going to happen because even if you really REALLY want it, not enough people want it, compared to the number of people who are dead set against it. It's not how the game was designed and you don't completely change game design 7 years in becasue a small group of people want something. That's how a lot of games end up going out of business.You don't speak for the devs bro. Just yourself :)
  9. No. Yes. :) It is fun for the ppl doign the killing. It is not fun for the people there for the jormag meta. You can only do that in an environment, where both sides have signed in to that agreement, and I doubt you'd get many PvE players to do that. Surely not enough to make the whole event fun.That's why it's the players choice to go into a pk instance. If you go there, you'll know you're prone to being pk'd.
  10. If no ae on walls, then no ae from walls. :3 although that would really make a boring impase
  11. :3 I won't be convinced out of this idea but it also means I can't convince others into it. It will simply be a case where there will be in favor of it or against it. And I believe that to be fine
  12. Hehe soon we'll have all attacks like hammer 1 3rd of guardian so ppl can actually dodge :p
  13. Scourge is optional to have in your squad now. Reaper is more viable. Core even The change is so strong that the team we used to fight who can dent us with their bombs just can't anymore unless they outnumber us
  14. No. They wouldn't quit simply because their pve instance still exists as before. This is just an assumption :) They can still pve in the non pk instances as normal. Maybe only those who enjoy pk will risk. Anything could happen. Anything can happen. This forum could turn into a doorway into another dimension. But it's not very likely. This game, and Guild Wars 1 as well, were designed specifically to keep PvP and PvE seperated. What makes you think it could happen? The problem is, a lot of casual players don't come to forums or reddit. They wouldn't know that they could be killed by players until it happens. And if it happens after all this time, some of those players will leave. You can say this is an opinion but every MMO I've played that has PvE and PvP open world servers has far more PvE open world servers than PVP. There's a reason for this. People who PvP think it's what the game is about, predominantly. But I guarantee you less than 50% of the population consider themselves PvPers. You'd be pissing off more than 50% of the population. The last stats we got were from Mike O who said bout 10% of the playerbase predominantly PvPs, about 30% predominantly WvW and and about 60% predominatly PvE. To add to that, if you're built to surviev, like many WvW players are, you'll be able to take down a whole lot of PvE players, without much challenge, because they're not built for that. It's just a bad idea. Make announcement. Problem solved. Can be mail, word of mouth etc. There be new instance per map where loot is times 3 but you have to choose sides whether for or against. So two sides can fight for resource bosses etc. Pve players don’t want that and the devs said no. “The overall design for Guild Wars 2 does not support fully open world PvP and it would take a prohibitive amount of work to even make it possible." Actually no devs said no in this thread. What you linked was something in the past. So it can still become an idea in their mind, i.e. that meta event recently if that dragon thing isn't killed. :3 You know what this means? "it would take a prohibitive amount of work to even make it possible." It means it can be done. Look up the definition of "prohibitive". That's not how it works. If you put in the term, you must define it. So we have a clear understanding of what you mean. Context As per my post, let it happen. :3
  15. Sigh, I feel you. I use the clientport 443 and sometimes it's good when it's not I remove it then it's good again. Sucks that it lags. I recall the tower fight at my home bl it was like 3 seconds of no movement until they were on top of us. Luckily my guys were ready with bunkering
  16. No. They wouldn't quit simply because their pve instance still exists as before. This is just an assumption :) They can still pve in the non pk instances as normal. Maybe only those who enjoy pk will risk. Anything could happen. Anything can happen. This forum could turn into a doorway into another dimension. But it's not very likely. This game, and Guild Wars 1 as well, were designed specifically to keep PvP and PvE seperated. What makes you think it could happen? The problem is, a lot of casual players don't come to forums or reddit. They wouldn't know that they could be killed by players until it happens. And if it happens after all this time, some of those players will leave. You can say this is an opinion but every MMO I've played that has PvE and PvP open world servers has far more PvE open world servers than PVP. There's a reason for this. People who PvP think it's what the game is about, predominantly. But I guarantee you less than 50% of the population consider themselves PvPers. You'd be pissing off more than 50% of the population. The last stats we got were from Mike O who said bout 10% of the playerbase predominantly PvPs, about 30% predominantly WvW and and about 60% predominatly PvE. To add to that, if you're built to surviev, like many WvW players are, you'll be able to take down a whole lot of PvE players, without much challenge, because they're not built for that. It's just a bad idea. Make announcement. Problem solved. Can be mail, word of mouth etc. There be new instance per map where loot is times 3 but you have to choose sides whether for or against. So two sides can fight for resource bosses etc. Pve players don’t want that and the devs said no. “The overall design for Guild Wars 2 does not support fully open world PvP and it would take a prohibitive amount of work to even make it possible." Actually no devs said no in this thread. What you linked was something in the past. So it can still become an idea in their mind, i.e. that meta event recently if that dragon thing isn't killed. :3 You know what this means? "it would take a prohibitive amount of work to even make it possible."It means it can be done.
  17. Serious post not troll. Well ppl who don't want to fight just can do the normal instance and those who want to go into the pk instance :3 No risk no reward
  18. I've broadened my horizons. :3 we who is stuck in the little box called wvw is left out of so many great things out there.
  19. Melee boon is back again. As long as a smart player knows how to interupt, winds is easily stopped as it channels How? Guard lines necro staff 5 or warhorn 4. Ele lines. Guard sanc. Ring of warring . Shield 5. Rev staff 5. Glint elite. War hammer 4 or 5. So many other stuff I have not mentioned. Of course scourge now has F1 = 3 targets and f2 to etc has 2 only. Meaning necros have to be balls deep for the f bombs to comit 5 targets one from their self and the other from the shades. Wells nerf means more importance of the bomb as one. Meaning it'll be a bit hard to use. So WB heralds. WB boon team. WB unkillable blob :3 Cough reaper cough Hehe the 8s quickness hasn't been noticed yet HEY, LOOK, A PERMAIMMOB RANGER, QUICK, NERF IT Do you really want that change? Shhhh. As long as no one noticed the 8s quickness...Haha. :3
  20. Melee boon is back again. As long as a smart player knows how to interupt, winds is easily stopped as it channels How? Guard lines necro staff 5 or warhorn 4. Ele lines. Guard sanc. Ring of warring . Shield 5. Rev staff 5. Glint elite. War hammer 4 or 5. So many other stuff I have not mentioned. Of course scourge now has F1 = 3 targets and f2 to etc has 2 only. Meaning necros have to be balls deep for the f bombs to comit 5 targets one from their self and the other from the shades. Wells nerf means more importance of the bomb as one. Meaning it'll be a bit hard to use. So WB heralds. WB boon team. WB unkillable blob :3 Cough reaper cough Hehe the 8s quickness hasn't been noticed yet HEY, LOOK, A PERMAIMMOB RANGER, QUICK, NERF ITDo you really want that change?
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