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Echostorm.9143

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  1. There is still no reason for me to use shortbow over mace / shield in PvE.
  2. Came to check this as well as have been down this road before. Might be time to add more space eh? Hint hint, nudge nudge
  3. For all of the infuriating and misguided choices you guys make on a regular basis it's nice when you do something like this that reminds me why I'm still here. Thank you Anet.
  4. There is no reason to nerf hearald but they should have buffed the kitten out of the range on everyone elses buffs to make it fair. It's insane that FBs are still 180.
  5. Adaptive Armor is ruined thanks. Function Gyro was something to pull out in emergencies now it's just one more key to hammer mindlessly and hope for the best. If it was keeping people alive too well in competitive nerf it there but stop punishing PVE! kitten and saying it's for shortbow? Shortbow better be seriously different than the last preview because it was beyond worthless. What is wrong with you guys??
  6. Mirage is doing a little too well in WvW so we're going to nerf it in PVE. 🥺
  7. I'd also pay for an item that let me combine all my gobbler gizmos into 1 MEGA gobbler, like Gleam of Sentience, or even just being able to add more things to gleam
  8. I'd pay 50 bux for an item that could contain all of my portal books and scrolls, like the LW3 and 4 tomes and scrolls for Arborstone, Wizards and various lounges.
  9. It just doesn't feel like it belongs there to me, give the leap to Greatsword, it would be more use there as you say. Nobody with a range weapon from a bow to a rifle ever thinks, "Boy, if only I could get within a few inches of my target before I shoot them"
  10. These were some of the better weapons I tested. The animations felt a skosh long giving a slightly weighted down feeling and the radius of the effects is much too small and could be greatly increased along with some of the buffs and healing to compete better with the weapons it is hoping to replace. The Nature buff felt like a bridge too far, most of the new weapons seem to suffer from the desire to over complicate their usage. (eg. engi bow and necro sword) The values could simply be increased by 25% and we can get on with it.
  11. It feels like these were made with PVP in mind. I don't know why I'd want a range weapon with a leap in PVE, it's like a sniper running up to you and sticking the barrel in your chest before firing. The damage and utility wasn't very good for all the extra button presses you have to do and the flux your health is at. Healing yourself before you harm yourself feels like putting the cart before the horse
  12. Everything about shortbow is bad. There is no situation where I'd want to use this over Mace/Shield. It is clunky, overly complicated, non mobile, and gives not even remotely enough benefit for the uncomfortable usage it demands. I would rather we got nothing than have Anet waste time supporting this terrible weapon.
  13. Most of us can agree that combat in GW2 is not in a place that many people are happy with. From my point of view combat has veered too far into piano playing for its own sake. We are at at a point where you must constantly swap weapons and hit buttons in combat not because conditions of the fight favor a different weapon or require that skill but because it is step 12 of a 35 step loop. To me that is madness, it is humanity aspiring to become a flesh macro. To me it sucks the fun out of combat and replaces reacting to mechanics with boring muscle memory. I think a better way would be to put the bulk of your damage in your auto attack and reserve the other skills for mechanics, things to be held in reserve for things like blocking, breaking a defiance bar, taunting, healing, riposting, opportunity attacks, shadowsteps, short buffs and other general "oh kitten" effects. Focus on the fight, not your fingers.
  14. I've been reluctant to spend any time trying to refactor most of my builds after the last round of nerfs and it seems silly to spend the time and gold if there is another round coming in the next few weeks. Can we get a date of when the next major balance patch will hit?
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